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Author / WWW | Name / Download | Shader Type |
Steinar Birkelund | L_Glass v2.0 beta2 28.5 KB |
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16.02.2005 A true glass shader for simulating glass- and liquid-like materials. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Infinite Plane v2.0 43.4 KB |
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10.10.2005 This is an infinite ground plane, working as an environment shader. It interprets coordinates correctly (so when you animate the camera's position, the plane doesn't appear to move with it), works with shadows, and has a second shader (infinite_occlusion) that allows geometry to be occluded by the plane. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Include Exclude v1.0 22 KB |
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13.10.2005 This is a color shader that checks the three different state types present at an intersection point, and based on the included object list either evaluates a true color, a false color, or returns false (for most shaders, returning false just means you'll get black). 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Lighten v2.0 3 KB |
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09.06.2005 This is an extremely simple blend material that simulates the 'lighten' blending mode that most compositing apps have available. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Celshade v1.0 3 KB |
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15.06.2005 This is a fast cel shader. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Dots v1.0 5 KB |
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16.06.2005 This is a 3D polkadot shader. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Geometry Preview v1.0 2 KB |
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04.09.2005 This shader lets you use whatever scene object you want in the preview slots of the material editor. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Hard Light v1.0 3 KB |
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06.09.2005 This shader simulates the 'hard light' blending mode like in Photoshop. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Tek2Shoot | T2S_Illumination v1.1 176 KB |
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04.07.2006 This shader brings together a number of different illumination models, as well as some Mental Ray functions for optimized glossy scattering. Some of its features are interference coating (iridescence), a number of fresnel presets, 4 different BRDF models and custom Lafortune settings. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |