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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_illum_flat_light v24.02 3.10 MB |
Material / Shadow |
Compiled / Description | ||
15.09.2009 This is a flat shader that supports translucency. With this shader the object has no shading, it is as bright as all light that hits the object. |
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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_illum_rgb_shadow v24.02 3.10 MB |
Material |
Compiled / Description | ||
15.09.2009 This shader renders a white image with darker and colored shadow areas, which can then be composited with the background plate. |
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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_illum_visbool v24.02 3.10 MB |
Material |
Compiled / Description | ||
15.09.2009 Illum_visbool gives you full control over which objects are visible to other objects. Simply plug your material into the color input of this shader and it modifies all reflections/refractions in your scene. |
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Author / WWW | Name / Download | Shader Type |
Itoo Software | Forest Texture v3.4.1 12.2 MB |
Material / Texture |
Compiled / Description | ||
30.01.2011 This is a material and texture shader for use with the Forest Pack Lite plugin from Itoo Software. |
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Wrapmaterial v1.0 72.9 KB |
Material |
Compiled / Description | ||
21.06.2007 JS_wrapmaterial is a phong wrapmaterial shader for simulating the real world scattering of light that makes the lighting seem to 'wrap' around objects. |
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Oneside v1.0 41.2 KB |
Material |
Compiled / Description | ||
21.06.2007 JS_Oneside lets you flip the normals of the object it is applied to. |
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_MultiLayers v1.0 45.4 KB |
Material |
Compiled / Description | ||
21.06.2007 JS_MultiLayers is a material shader that works like photoshop layers. It has 30 layers with opacity and 19 different blend modes. You can also control each layers alpha channel with 4 alpha modes. |
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Author / WWW | Name / Download | Shader Type |
Jonathan Baecker | mia_wrapper_mod v0.7 71.3 KB |
Material |
Compiled / Description | ||
21.10.2007 This shader is part of the mia_Buffer phenomenon for outputting render layers using mental ray and 3ds Max. |
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Author / WWW | Name / Download | Shader Type |
Miguel A. Santiago Jr. | DT3D BRDF Scatter v1.0 452 KB |
Material |
Compiled / Description | ||
09.07.2008 This is a BRDF (Bidirectional Reflectance Distribution Function) shader, good for materials such as wax, jade and porcelain. The Include file for Max can be downloaded here. |
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Author / WWW | Name / Download | Shader Type |
Miguel A. Santiago Jr. | DT3D Car Paint v1.0 348 KB |
Material |
Compiled / Description | ||
09.07.2008 This is a car paint shader which simulates a lacquered surface. The Include file for Max can be downloaded here. |