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119 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Switch v1.0 92.3 KB |
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21.06.2007 JS_Switch consist of three boolean switch shaders: JS_ColorSwitch, JS_ScalarSwitch and JS_VectorSwitch. |
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Jan Sandström | JS_VectorMath_Scalar v1.0 22.7 KB |
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07.10.2004 JS_VectorMath_Scalar is a vector math shader. |
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Jan Sandström | JS_VectorMath_Vector v1.0 23.3 KB |
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07.10.2004 JS_VectorMath_Vector is a vector math shader. |
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Jan Sandström | JS_VectorState v1.0 18.8 KB |
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07.10.2004 JS_VectorState is a vector state shader. |
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Jan Sandström | JS_Color_to_Scalar v1.0 19.1 KB |
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21.06.2007 JS_Color_to_Scalar converts a color input to a scalar (float) value. You can choose between average or luminance mode or red, green, blue or alpha channel. |
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Kim Aldis | KA_TurbulenceRGB v1.0 6.4 KB |
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21.08.2003 A turbulence shader. The Include file for Max can be downloaded here. |
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Kim Aldis | KA_NoiseRGB v1.0 6.4 KB |
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21.08.2003 A noise shader. The Include file for Max can be downloaded here. |
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Mankua | Ptex Shader Alpha 5 10.7 MB |
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14.05.2011 Ptex Shader provides rendering support of Ptex files in Max with mental ray. |
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Mark Davies | RayDiffuse v2.1 57.9 KB |
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02.06.2004 RayDiffuse is a shader aimed at providing a method for shading based on occlusion [ie. how 'covered' an area is]. It uses a monte-carlo sampling method similar to modern raytracers, and as such is useful for global illumination effects as well as dirt shading. The Include file for Max can be downloaded here. |
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Author / WWW | Name / Download | Shader Type |
Nanhua | NSLib_Particle_Age v1.0 809 KB |
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10.10.2010 NSLib_Particle_Age is a particle texture shader. |