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111 records match your query.
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Author / WWW Name / Download Plugin Type
Roman Lut 3D Ripper DX v1.8.2
1.96 MB
Import / Export
Compiled / Description
10.06.2010

With 3D Ripper DX you can
- capture all geometry, textures and shaders, rendered during single frame
- import captured geometry into Max
- see what exactly has been drawn by each individual draw call
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call.

3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
VRMedia Srl AAM Exporter v2.8
1.66 MB
Import / Export
Compiled / Description
20.07.2012

Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.49
69 KB
Import / Export
Compiled / Description
16.09.2010

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Petroglyph Games Inc. Alamo Object Exporter v1.1
735 KB
Import / Export
Compiled / Description
12.06.2007

Allows you to export objects from Max to the Alamo Object file format (.ALO) as well as animations (.ALA). The zip file contains exporters for use with Empire at War, Forces of Corruption and Universe at War.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Mike Lankamp Alamo Object Importer v1.1
246 KB
Import / Export
Compiled / Description
14.06.2008

Allows you to import .ALO files, as well as any .ALA files that share the same base name in the same folder. The importer reads the model and animation files, create the various bones, meshes, lights, proxies and dazzles, sets their Alamo properties, connects everything together, creates materials, finds textures, skins the meshes, animates the bones and adds the animations to the Alamo Utility.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
CD Projekt RED Aurora Exporter v1.0
7.83 MB
Import / Export
Compiled / Description
16.11.2007

Exports models from Max to the *.MDL (model) / *.MDA (animation) filetype for use in The Witcher.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
AwingSoft Awakening Ani Exporter v0.1
6.91 MB
Import / Export
Compiled / Description
23.03.2011

Allows Max to export bones animation to the *.ANI file format used by AwakeningII, a program for creating interactive 3D presentations.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
AwingSoft Awakening Tri Exporter v0.1
6.91 MB
Import / Export
Compiled / Description
23.03.2011

Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Alex Chouls B3d Pipeline v0.72
965 KB
Import / Export
Compiled / Description
18.05.2004

B3d Pipeline is a set of tools that create an art pipeline from Max to Blitz3d. The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.)

Users of Max 6 / 7 / 8 also need to download this patch.
Users of Max 9 / 2008 also need to download this patch.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger Cal3D Exporter v1.7.4
2.06 MB
Import / Export
Compiled / Description
02.10.2019

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.

32-bit: Yes
64-bit: No

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