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111 records match your query.
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Exporter v2.04 68.6 KB |
Import / Export |
Compiled / Description | ||
11.02.2011 This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Neo][ | S.T.A.L.K.E.R. Max Factory v0.1.1.1 113 KB |
Import / Export |
Compiled / Description | ||
03.02.2011 This plugin imports S.T.A.L.K.E.R. geometry into Max, as well as being able to export the geometry back out. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GSC | XRay Exporter v2.03 7.11 MB |
Import / Export |
Compiled / Description | ||
02.02.2011 Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R. This exporter is for use with the X-Ray SDK v0.5 to v0.7 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GSC | XRay Exporter v2.03 4.93 MB |
Import / Export |
Compiled / Description | ||
02.02.2011 Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R. This exporter is for use with the X-Ray SDK v0.4 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Neo][ | GEOM Importer v1.0.1 273 KB |
Import / Export |
Compiled / Description | ||
31.01.2011 This plugin imports S.T.A.L.K.E.R. map geometry into Max, including singleplayer and multiplayer maps, as well as maps from previous builds. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Importer v0.1.3a 22.6 KB |
Import / Export |
Compiled / Description | ||
12.01.2011 This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v2.49 69 KB |
Import / Export |
Compiled / Description | ||
16.09.2010 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MD3 Importer v1.0.0.6 79.9 KB |
Import / Export |
Compiled / Description | ||
12.09.2010 Allows Max to import static MD3 files including texture coordinates. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | GLM Importer v1.0.0.6 53.2 KB |
Import / Export |
Compiled / Description | ||
12.09.2010 This plugin allows Max to import Ghoul2 models (.glm), as used in the game Soldier of Fortune II. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MAP Export v1.0.0.6 Beta 655 KB |
Import / Export |
Compiled / Description | ||
09.09.2010 This plugin lets you export scenes from Max to the .MAP file format used for levels in Soldiers of Fortune II, Quake III and many other games. 32-bit: Yes 64-bit: No |