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111 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Martin Collberg | max2ms3d v1.12 75.9 KB |
Import / Export |
Compiled / Description | ||
02.06.2007 Exports files to the *.ms3d format of Milkshape3d. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Maxis, Inc. | Sims Sprite Exporter v1.13 824 KB |
Import / Export |
Compiled / Description | ||
17.12.2007 Exports sprites for use in The Sims Online. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Mike Lankamp | Alamo Object Importer v1.1 246 KB |
Import / Export |
Compiled / Description | ||
14.06.2008 Allows you to import .ALO files, as well as any .ALA files that share the same base name in the same folder. The importer reads the model and animation files, create the various bones, meshes, lights, proxies and dazzles, sets their Alamo properties, connects everything together, creates materials, finds textures, skins the meshes, animates the bones and adds the animations to the Alamo Utility. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
mofo | Xporter v1.22 1.33 MB |
Import / Export |
Compiled / Description | ||
12.08.2008 This plugin enables X-File import and export in Max. It also exports animated meshes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Morten Perriard / NDS Ltd. | LEXIExporter v1.1.0 4.74 MB |
Import / Export |
Compiled / Description | ||
23.11.2007 Exports Max scenes to the Ogre 3D binary mesh format .mesh. Additionally it exports to the XML based .scene format and supports several animation types. Ogre3D is an open-source scene-oriented, flexible 3D engine. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
myVR Software AS | myVR Exporter v2.4 22.6 MB |
Import / Export |
Compiled / Description | ||
19.08.2010 Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
N3V Games Pty. Ltd. | TS12 Exporter v1.0.2 2.63 MB |
Import / Export |
Compiled / Description | ||
27.09.2011 This exporter lets you create content for use with Trainz Simulator 12. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Importer v1.0 296 KB |
Import / Export |
Compiled / Description | ||
11.08.2011 This plugin enables Max to import SMD files from Valve games. It offers the following import options: - Import mesh - Rebuild smoothing normals - Import materials - Import bones - Use dummy for orphan bones - Use dummy for end bones - Attach mesh to bones - Convert from left handed co-ordinate space 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | VTA Exporter v1.0 335 KB |
Import / Export |
Compiled / Description | ||
08.07.2019 This plugin allows Max to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Exporter v1.6 208 KB |
Import / Export |
Compiled / Description | ||
14.08.2011 Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards. 32-bit: Yes 64-bit: Yes |