Warning: Undefined array key "sort" in /var/www/vhosts/qoxnsdzi.host284.checkdomain.de/maxplugins.de/list_free.php on line 3
| ...Top | ||
| Author / WWW | Name / Download | Plugin Type |
| WildTangent | WildTangent Exporter v2.4.0.6 1.1 MB |
Import / Export |
| Compiled / Description | ||
| 24.07.2004 Exports scenes and animations to an HTML file which can be viewed using the WildTangent Web Driver 3D browser plugin. | ||
| ...Top | ||
| Author / WWW | Name / Download | Plugin Type |
| WildTangent / HABWare | Genesis3D NFO / KEY Exporter v2.0 132 KB |
Import / Export |
| Compiled / Description | ||
| 21.03.2005 Exports animated models in the Actor file formats used by the Genesis3D game engine. | ||
| ...Top | ||
| Author / WWW | Name / Download | Plugin Type |
| WildTangent Games, Inc. | Fate 3dsMax Tools v1.0 41.3 MB |
Import / Export |
| Compiled / Description | ||
| 07.05.2009 This a collection of plugins for moving 3D assets from Max to the formats used by the Fate games. It supports the following file formats: MDL (standard, non-animated model), SCN (scene files), COL (collision scenes), AMS (animated meshes that use morph-targets for animation), SMS (skinned meshes with skeleton animation) and SMA (animation files for SMS). | ||
| ...Top | ||
| Author / WWW | Name / Download | Plugin Type |
| Windsprite | MDS Importer v1.0 Beta 60.9 KB |
Import / Export |
| Compiled / Description | ||
| 18.11.2003 This importer allows Max to import Return to Castle Wolfenstein .MDS files. | ||
| ...Top | ||
| Author / WWW | Name / Download | Plugin Type |
| Wings Simulations GmbH | Söldner Xporter v1.0 56.4 KB |
Import / Export |
| Compiled / Description | ||
| 14.06.2004 Allows you to export models for Söldner - Secret Wars for use in your own mods. | ||
| ...Top | ||
| Author / WWW | Name / Download | Plugin Type |
| Worldweaver Ltd. | DXmesh v1.02 74.7 KB |
Import / Export |
| Compiled / Description | ||
| 18.07.2006 Allows Max to import and export DX meshes for use in DX Studio, a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools. | ||