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Author / WWW | Name / Download | Plugin Type |
Martiño Figueroa | Glest Exporter v1.4 1.84 MB |
Import / Export |
Compiled / Description | ||
27.07.2005 Exports Max scenes in the .g3d file format used by Glest, a free 3D real-time game engine. |
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Martin Collberg | max2ms3d v1.12 73 KB |
Import / Export |
Compiled / Description | ||
06.06.2004 Exports files to the *.ms3d format of Milkshape3d. |
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Author / WWW | Name / Download | Plugin Type |
Martin Ridgers | Jamlander v3.01 335 KB |
Import / Export |
Compiled / Description | ||
11.06.2004 jamlander is an UnrealEd export plugin for Max. It allows you to build almost all of your maps for UT2003 in Max and then transfer it into UnrealEd with only a view clicks and keypresses. jamlander supports many of the Unreal classes, including StaticMeshes, BSP Brushes, Triggers, PlayerStarts and Movers, with support for more being developed. |
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Author / WWW | Name / Download | Plugin Type |
Media Machines | X3D Exporter v2.0 216 KB |
Import / Export |
Compiled / Description | ||
21.08.2006 Exports scenes from Max for use in the real-time Web 3D application Studio 2.1 or the real-time viewer Player 2.1. Based on the Mark Callow VRML exporter, it has the following features: - Backward-compatible with VRML97 scenes and helpers - Classic VRML encoding and XML encoding flavors of X3D (VRML97 is NOT there) - Multi-texture support - specifically: diffuse, self-illumination (as shadows), and bump (as normals) - More DEF's, notably on Inlines, ImageTextures, and others - Some bug fixes, including memory leaks and crashers, that were in the VRML97 exporter - Can create a LoadSensor (which currently does nothing, but IS accessible via SAI) |
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Author / WWW | Name / Download | Plugin Type |
Michael Lawler | ROFF2 Exporter v1.0 Beta 13.7 KB |
Import / Export |
Compiled / Description | ||
31.12.2013 This exporter generates a .ROF file which is used for brush model animations via Icarus Scripting. |
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Microsoft | Halo 2 for Windows Vista Exporter v7.0 337 KB |
Import / Export |
Compiled / Description | ||
22.05.2007 Allows Max to export scenes in the .ASS file format used by Halo 2. |
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Microsoft / Quest3D | X-file Exporter v3.01 75 KB |
Import / Export |
Compiled / Description | ||
31.10.2003 An updated version of the Microsoft exporter which fixes issues with exporting UV coordinates, surface names, crashes and flipping the Y and Z axes. |
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Mike Lankamp | Alamo Object Importer v1.1 246 KB |
Import / Export |
Compiled / Description | ||
14.06.2008 Allows you to import .ALO files, as well as any .ALA files that share the same base name in the same folder. The importer reads the model and animation files, create the various bones, meshes, lights, proxies and dazzles, sets their Alamo properties, connects everything together, creates materials, finds textures, skins the meshes, animates the bones and adds the animations to the Alamo Utility. |
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Author / WWW | Name / Download | Plugin Type |
Mitka Robustov | Max2Maya ASCII v0.0 61.1 KB |
Import / Export |
Compiled / Description | ||
09.02.2004 Exports Max scenes to Maya 5 ASCII files (*.MA) including materials and animation. |
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Author / WWW | Name / Download | Plugin Type |
mofo | Xporter v1.19 200 KB |
Import / Export |
Compiled / Description | ||
14.05.2006 This plugin enables X-File import and export in Max. It also exports animated meshes. |