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158 records match your query.
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Author / WWW Name / Download Plugin Type
myVR Software AS myVR Exporter v2.4
22.6 MB
Import / Export
Compiled / Description
19.08.2010

Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers.
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Author / WWW Name / Download Plugin Type
N3V Games Pty. Ltd. TS12 Exporter v1.0.2
2.63 MB
Import / Export
Compiled / Description
27.09.2011

This exporter lets you create content for use with Trainz Simulator 12.
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Author / WWW Name / Download Plugin Type
Neo][ GEOM Importer v1.0.1
273 KB
Import / Export
Compiled / Description
31.01.2011

This plugin imports S.T.A.L.K.E.R. map geometry into Max, including singleplayer and multiplayer maps, as well as maps from previous builds.
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Author / WWW Name / Download Plugin Type
Neo][ S.T.A.L.K.E.R. Max Factory v0.1.1.1
113 KB
Import / Export
Compiled / Description
03.02.2011

This plugin imports S.T.A.L.K.E.R. geometry into Max, as well as being able to export the geometry back out.
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Author / WWW Name / Download Plugin Type
Nerius Vaskevicius Newton Tree Collision Exporter v1.0
40.7 KB
Import / Export
Compiled / Description
21.04.2006

This exporter creates a Newton tree collision from your model and then serializes it to a file which can be used in the Newton Physics Engine, an integrated solution for real time simulation of physics environments.
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Author / WWW Name / Download Plugin Type
Nico Bendlin Gothic 3DS Import / Export v1.0
211 KB
Import / Export
Compiled / Description
05.05.2004

The same as the shipping 3DS plugins except for the following:
- max 1024 material count (256 before)
- max MAX_PATH (260) chars for bitmaps (8.3 before)
- max MAX_PATH (260) chars for objects (16 before)

Keep in mind that this violates the 3DS spec. Not every app will able to open files exported with this plugin.
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Author / WWW Name / Download Plugin Type
Nicolas Roblin / Michael Lawler GLM Importer/Exporter v1.1
762 KB
Import / Export
Compiled / Description
19.06.2022

These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported.

The plugins have been tested with creating/modifying for Jedi Academy:
- Player models
- Creature models (non-player usable models, such as rancor and wampa)
- Sabers
- Vehicles
- Weapons

They should probably work for Jedi Outcast as well, but this has not been tested.
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Author / WWW Name / Download Plugin Type
Obsidian Entertainment, Inc. Expotron Exporter v1.0.0.1
441 KB
Import / Export
Compiled / Description
09.05.2007

Allows you to export meshes (*.MDB files) and skeletons (*.GR2 files) for use in Neverwinter Nights 2.
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Author / WWW Name / Download Plugin Type
Optimiza / Egerter Software PowerRender Exporter v5.0.8
250 MB
Import / Export
Compiled / Description
06.06.2005

Enables export of meshes for use in PowerRender.
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Author / WWW Name / Download Plugin Type
Pacôme Danhiez EaseExport v3.0
2.18 MB
Import / Export
Compiled / Description
10.01.2006

EaseExport is designed to easily export all the information you need for your game engine. Everything is computed for you, you just have to exploit the results.

Some of the features of EaseExport are:
- Works with Max 6, 7 and 8
- Exports meshes, cameras, lights, dummies, and shapes, mirrored or not
- Exports materials and textures
- Character studio Biped and Physique
- Hierarchy
- Note tracks
- Animation controllers, sampled or keyframed
- Exported files are automatically compressed
- And all the classic stuff...

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