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Author / WWW | Name / Download | Plugin Type |
Next Limit | Scene Data Export v1.5 291 KB |
Utility |
Compiled / Description | ||
28.04.2004 A utility that saves a Max scene into a RealFlow readable file format (.SD). |
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NVIDIA Corporation | NVB Exporter v2.0 3.18 MB |
Utility |
Compiled / Description | ||
20.02.2004 This plugin allows Max users to export their scenes to the .NVB format, which is used by NVIDIA FX Composer and NVIDIA SDK samples. Source code for the loader is provided to allow easy integration. It handles geometry, material definition, animation, camera information, skinning data from Biped and Skin, and CgFX instantiated attributes. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.63 20.9 KB |
Utility |
Compiled / Description | ||
15.01.2004 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Unwrap v1.1 10 KB |
Utility |
Compiled / Description | ||
26.02.2004 Unwraps the texture coordinates of an object and places them in a bitmap. Very useful for creating templates for textures. Version 1.1 adds multiple map channel support, custom colour support, open edges and a preview window. |
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PineappleWare | FisheyeRender v1.22 112 KB |
Utility |
Compiled / Description | ||
25.05.2007 FisheyeRender is a plugin for rendering dome masters (circular fisheye images) of the scene using the current renderer. It provides an easy and quick way to create accurate equidistant projection images in Max. This free version cannot render animations, the upcoming Pro version can do this. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | SceneMainTool v1.0 13.3 KB |
Utility |
Compiled / Description | ||
18.09.2004 This plugin can make a root node for a scene automatically with a single click, allowing you to move or rotate a whole scene in Max. |
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Scooter | MDL Part Swapper v1.1b4 292 KB |
Utility |
Compiled / Description | ||
04.12.2003 This utility allows you to easily swap parts between templated models for Biowares game Neverwinter Nights. |
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Superscape PLC | Swerve2 Custom Attributes v2.1.334 2.68 MB |
Utility |
Compiled / Description | ||
15.10.2004 A utility for setting custom attributes for use with the Swerve2 Exporter, a plugin that lets you export content in M3G (Mobile 3D Graphics) format for inclusion in Java applications based on the JSR184 - Mobile 3D API for J2ME. |
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Author / WWW | Name / Download | Plugin Type |
Wahooney | Visual Maxscript v7.0.0.65 169 KB |
Utility |
Compiled / Description | ||
07.03.2005 This is a fix for the small, yet incredibly irritating, bug in Visual MAXScript Plugin where when you've finished editing a rollout in VMS it would remove one line directly below the rollout block which, if not manually fixed could lead to the rollout 'eating' your code away. This is a modification from the original plugin from Discreet so all credit goes to them. |
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Author / WWW | Name / Download | Plugin Type |
Wilfried Wandrey | NameSel v1.2 15.8 KB |
Utility |
Compiled / Description | ||
29.10.2003 This is a utility that allows you to select objects by name, no matter how deeply nested in groups they are. |