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Author / WWW Name / Download Plugin Type
Marsel Khadiyev Mir v0.0308
641 KB
Utility
Compiled / Description
09.03.2005

Mir is a Max integration for real-time rigid body dynamics in viewports. Real-time means that you can have it going and work at the same time with Max. Usage is quite simple: all your current scene objects are automatically added and simulated once you make mir active. You can choose to exclude certain objects by making them not live, or make them immovable (ie. unaffected by collisions and forces but still participating).

You can get some sample scenes here.
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Author / WWW Name / Download Plugin Type
Marsel Khadiyev EPHERE Schematic Material Editor v0.1.4 Alpha
1.13 MB
Utility
Compiled / Description
15.03.2004

Schematic Material Editor (SME) is a system that allows the user to easily build and examine Shader trees in Max. The authors want the system to also allow fast and intuitive access to using scripted and expression controllers with shaders, and also make re-use of nodes easier and more evident i.e. to show when nodes are instanced and also show what shaders they are used in. They also want it to work not just with Max shaders, but also with all other third party Max renderers. They will also be adding new fuctionality via new logic and utility nodes.
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Author / WWW Name / Download Plugin Type
Marsel Khadiyev EPHERE Scene Manager v1.0
446 KB
Utility
Compiled / Description
10.11.2003

This plugin allows you to easily manage objects in a scene through a visual framework. Many advanced procedures such as searching for items and replacing their text have been implemented.

Features include:
- Dynamic object creation/destruction from inside and outside of SE dialog
- Object type distinction by icons and miscellaneous visual components
- Linking/unlinking items through drag-and-drop within the tree, or in the viewports
- Option of item hierarchy rearrangement to avoid previously degenerate linking operations
- Hiding/freezing items by clicking on icons beside them
- Searching of items by one or more of the following: text, polygon count, volume (size), color, and order of creation
- Replace item text in all items
- Shows currently animated objects
- Filtering the display of items based on the object types
- Extended GUI with in-Max docking abilities
- Help and documentation files accessible from inside the plugin
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Author / WWW Name / Download Plugin Type
MAXON Computer GmbH BodyPaint 3D to Max Exchange v1.0
34.8 KB
Utility
Compiled / Description
13.01.2004

The BP<->MAX exchange plugin supports conversion of complete Max scenes, including objects, hierarchies, lights, cameras, common material properties and UV tags. The scene is translated from Max to BodyPaint 3D with the click of a button, and the results of painting and UV manipulation are passed to Max with another click.
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Author / WWW Name / Download Plugin Type
MCR_STEPH Vue2scr4 v1.1
224 KB
Utility
Compiled / Description
22.03.2004

Exports camera motion and animation data to the script format used by VistaPro, a landscape creation and animation tool.
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Author / WWW Name / Download Plugin Type
mofo RTViewer v1.04
294 KB
Utility
Compiled / Description
29.08.2005

This is a DirectX realtime viewer for skin animation, needing DirectX 9 to work. At the moment, only skinning is shown animated, particles and mesh animation are ignored.
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Author / WWW Name / Download Plugin Type
mofo EnumClass v0.01
36.3 KB
Utility
Compiled / Description
28.10.2005

Exposes the class ID of a plugin. Useful for plugin developers.
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Author / WWW Name / Download Plugin Type
Next Limit Scene Data Loader v1.5
291 KB
Utility
Compiled / Description
26.02.2004

A utility that allows Max to import Scene Data files (.SD) from RealFlow 2.5.
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Author / WWW Name / Download Plugin Type
Next Limit Scene Data Export v1.6
353 KB
Utility
Compiled / Description
22.07.2005

A utility that saves a Max scene into a RealFlow readable file format (.SD). For use with RealFlow 3.
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Author / WWW Name / Download Plugin Type
Next Limit Scene Data Loader v1.6
353 KB
Utility
Compiled / Description
21.10.2004

A utility that allows Max to import Scene Data files (.SD) from Real Flow 3.

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