Warning: Undefined array key "sort" in /var/www/vhosts/qoxnsdzi.host284.checkdomain.de/maxplugins.de/search_free.php on line 2
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Alex F / Valve LLC | Valve Skeletal Model Exporter v4.1.3.0 38.2 KB |
Import / Export |
Compiled / Description | ||
17.08.2002 This plugin exports mesh, skeletal animation and texture mapping data into Valve's SMD file format. It was orginally developed by Valve for Max 1.x and 2.x. This version is an improvement over the other SMD exporter here at MAX Plugins, in that it now correctly exports the mapping coordinates of all models, and is compatible with all versions of Max 4 and 5. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Blake Robinson / Pandemic Studios | XSI Exporter v1.02 15.9 KB |
Import / Export |
Compiled / Description | ||
27.06.2003 Updated version of the official Pandemic Studios XSI exporter that works with Max 5.x (and possibly 4.x). Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Boomer Labs | Enhanced Sound v1.10 20 KB |
Controller |
Compiled / Description | ||
04.09.2001 Enhanced Sound provides several enhancements to Default Sound Plugin that ships with Max. Enhancements: - Multichannel channel WaveFormatEx support - 1/4x, 1/2x and 2x audio playback Bug-fixes: - Audio lost in long animations (R3.x bug) - Audio range not saved (R4.x bug) - Audio range not used when rendering (R4.x bug) |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
John Burnett | NormalMod2 v3.16.2000 6.6 KB |
Modifier |
Compiled / Description | ||
26.03.2001 This is just a bug fixed version of the Normal modifier that ships with Max 3.x. The shipping Normal modifier will scramble any mapping channels that are greater than 1 that a mesh may be using. This one won't. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Jon Watte | X-file Skin Exporter v3.0 71 KB |
Import / Export |
Compiled / Description | ||
03.01.2004 This is the Microsoft DirectX SDK .X File exporter for Max 5, converted to better preferences and to use the ISkin modifier rather than Physique. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Matrox Graphics Inc. | Matrox WYSIWYG v1.08 128 KB |
Bitmap I/O |
Compiled / Description | ||
27.11.2002 This package contains Matrox WYSIWYG plugins for Matrox Parhelia graphics cards. These plugins are for Adobe After Effects v5.5 or later, Max 4.2 or 5.x, and NewTek LightWave 3D. With Matrox WYSIWYG plugins, you can view the content of your preview window in one display and view the same content full-screen on your feature display. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Microsoft | X-file Exporter v3.0 1.08 MB |
Import / Export |
Compiled / Description | ||
08.10.2001 A Direct X-file exporter with support for Physique modifiers (Character Studio 3.x), released as part of the Direct X 8.1 SDK. Includes the source-code. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Neil Hazzard / Adam Felt | Interface:PhysiqueOps v3.0 17.3 KB |
Global Utility Plugin |
Compiled / Description | ||
12.11.2001 This Global Utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods: - getPhysiqueModifier - getAPIVersion - getBones - getBoneCount - getVertexCount - getInitialNodeTM - getInitialBoneTM - getVertexType - getVertexBones - getVertexBoneCount - getVertexBone - getVertexOffset - getVertexDeformableOffset - getVertexWeight - setInitialPose - setFigureMode - attachToNode - initialize - lockVertex - unlockVertex - setVertexBone. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Pandasoft | Panda DirectX Exporter v4.3.0.46 64.1 KB |
Import / Export |
Compiled / Description | ||
01.06.2003 Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file. Supported features include: - Mesh Vertices - Mesh Normals (optimized list) - Mesh Material List - Mesh Texture Coordinates - Mesh Faces - Vertex Colours - if they are set in Max - Materials (uses [Standard] Max diffuse map as DX texture map) - Material Textures - bitmap conversions to .bmp, .jpg, .png and .tga! - Text/Binary Mode/Compressed X file - X File Frames - with full hierarchy This version is only for Max 4.2 and 5 together with CS3.2 and higher. If you are still using Max 4 and CS3.1, you need this version. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Spline Object v1.01b 14.6 KB |
Object |
Compiled / Description | ||
18.05.2001 A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. NOTE: Max 3.x files containing Particle Splines will not load the splines correctly into Max 4. The particle spline will have a stand-in object in its place, sorry :( |