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| Author / WWW | Name / Download | Plugin Type | 
| Pandasoft | Panda DirectX Exporter v4.3.0.46 64.1 KB | Import / Export | 
| Compiled / Description | ||
| 01.06.2003 Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file. Supported features include: - Mesh Vertices - Mesh Normals (optimized list) - Mesh Material List - Mesh Texture Coordinates - Mesh Faces - Vertex Colours - if they are set in Max - Materials (uses [Standard] Max diffuse map as DX texture map) - Material Textures - bitmap conversions to .bmp, .jpg, .png and .tga! - Text/Binary Mode/Compressed X file - X File Frames - with full hierarchy This version is only for Max 4.2 and 5 together with CS3.2 and higher. If you are still using Max 4 and CS3.1, you need this version. | ||
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| Pluto 13 GmbH | ASCII Exporter v1.1 24.5 KB | Import / Export | 
| Compiled / Description | ||
| 31.01.2002 A simple ASCII scene exporter. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Pop N Fresh | Quake 3 Arena Model Export v0.5b 13.1 KB | Import / Export | 
| Compiled / Description | ||
| 15.02.2000 Like the name says, export models in the format of Quake 3 Arena. This was recompiled for Max 4 by Rudolpho Cazabon, and is actually an older version than the one available for Max 3.x (v0.6b). | ||
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| Pterodon, Ltd. | PteroTools for VC2 v1.1 16.9 MB | Import / Export | 
| Compiled / Description | ||
| 22.09.2005 This is a collection of plugins for exporting objects, scenes, bones and animations from Max for use in the game Vietcong 2. | ||
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| Qube Software | Qube Exporter v1.1 8.41 MB | Import / Export | 
| Compiled / Description | ||
| 28.04.2004 Exports scenes from Max to the file format (*.Q) used by the QServer (part of the Qube game architecture). Once exported to the QServer format files, the scene's game content can be completed in QStudio. | ||
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| redguy | MD3 Importer v1.01 33.9 KB | Import / Export | 
| Compiled / Description | ||
| 18.07.2002 This importer allows Max to import Quake3 MD3 files. At the moment there is no support for tags or animation. The ZIP-file includes the source code. | ||
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| RichFX | VPEG Scene Exporter v3.1 7.14 MB | Import / Export | 
| Compiled / Description | ||
| 26.07.2001 This is the export part of the RichFX Encoder, a plugin that enables you to create high-end computer generated Web content for viewing on Intel and Macintosh platforms over a regular standard dial-up connection. The RichFX Encoder outputs files in the VPEG format, a new and exciting streaming internet media. VPEG uses award winning compression algorithms to effectively compress 3D animations 20 to 100 times better than MPEG media. | ||
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| Rito | LWO2 Importer v0.90 33.3 KB | Import / Export | 
| Compiled / Description | ||
| 06.03.2002 This plugin imports Lightwave LWO2 files, the new Lightwave file format introduced with Lightwave 6. | ||
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| Ritual Entertainment | FAKK 2 SKL Exporter v1.0 84 KB | Import / Export | 
| Compiled / Description | ||
| 14.01.2006 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Robert McNeel & Associates | Rhino Mesh Importer v4.0 170 KB | Import / Export | 
| Compiled / Description | ||
| 04.05.2001 This plugin allows you to read mesh geometry from a Rhino 3DM file directly into Max. This plugin will NOT read in NURBS geometry. | ||