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Adobe Inc. | Substance Plugin for 3ds Max v2.8.0 2.7 MB |
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07.12.2023 This is an updated version of the shipping Substance plugin that adds support for the latest Substance Engine as well as full support for V-Ray, Corona, Arnold and Octane, including interactive rendering. |
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Mankua | Stress v1.0 40.9 KB |
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25.06.2023 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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Jerry Ylilammi | BerconMaps v3.04 367 KB |
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18.04.2023 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
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Cuneyt Ozdas | Color Correct v3.4.143 988 KB |
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15.04.2023 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Itoo Software | ColorEdge v1.0.4 838 KB |
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12.04.2023 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Exlevel | GrowFX MultiMap v1.1.0 403 KB |
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10.05.2022 GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI. |
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Grant Adam | MultiIDMap2 v1.0 22.2 KB |
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28.04.2022 This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots. |
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Siger Studio | SigerNoise v1.1.1 53.7 KB |
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02.04.2022 This 3D noise map includes an implementation of well-known noise patterns such as Perlin, Simplex and Worley (Voronoi). The plugin contains two texture maps: ProSimplex and ProVoronoi. Both support a large number of fractal options such as fBm, Turbulence, Ridged Multifractal, etc. With distortion and mapping of all parameters from Size to Fractal Octaves you can get an infinite number of different patterns. |
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Siger Studio | SigerScratches v1.1.1 41 KB |
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02.04.2022 This texture map applies random scratches to the surface of an object to provide a worn-in, rough look. The plugin applies several long, thin, overlapping cuts in up to 8 different layers. With distortion and mapping of parameters you can get an infinite number of different patterns. |
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Siger Studio | Complex Fresnel v1.1.1 22.2 KB |
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02.04.2022 This texture map can be used to render materials with a complex index of refraction (IOR). The Fresnel functionality in renderers such as V-Ray and Corona is for dielectric materials such as plastic and is based on the IOR of the material. Metals however have a more complex Fresnel reflective curve that depends also on another parameter called the extinction coefficient. The IOR and the extinction coefficient determine the two characteristics of the Fresnel curve for a material: the reflectivity at normal incidence and how quickly it fades to white at grazing angles. |