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Siger Studio | Thin Film v1.1.1 22.1 KB |
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Compiled / Description | ||
02.04.2022 This texture map reproduces the effect of thin film interference on a surface, such as soap bubbles, an oil film or insect wings. It can be used as a reflection color map in a material with the materials' Fresnel option, as the plugin does its own Fresnel calculations. |
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John Burnett | InfoTexture v3.31.2022 68.9 KB |
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Compiled / Description | ||
31.03.2022 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |
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John Burnett | UVW to RGB v3.31.2022 38.8 KB |
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Compiled / Description | ||
31.03.2022 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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John Burnett | Warp Texture v3.31.2022 42 KB |
Material |
Compiled / Description | ||
31.03.2022 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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Peter Watje | Cellular 2D v1.0 25 KB |
Material |
Compiled / Description | ||
31.03.2022 A 2D implementation of the Cellular map so you can see it in the viewports. |
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Peter Watje | Texture Map Blender v1.02 13.7 KB |
Material |
Compiled / Description | ||
31.03.2022 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |
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Peter Watje | Noise 2D v1.1b 22.9 KB |
Material |
Compiled / Description | ||
31.03.2022 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Peter Watje | Object Texture v1.01a 33.9 KB |
Material |
Compiled / Description | ||
31.03.2022 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
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Peter Watje | Wave 2D v1.0b 25 KB |
Material |
Compiled / Description | ||
31.03.2022 A sine wave material generator that allows you to create linear and radial waves. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 107 KB |
Material |
Compiled / Description | ||
31.03.2022 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |