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Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | Alles Im Fluss v1.11 16.1 MB |
Global Utility Plugin |
Compiled / Description | ||
30.03.2022 Alles Im Fluss (German for 'Everything flows') is a Max plugin to aid subdivision modelling. It provides the ability to quickly and easily draw polygon strips, connections or extrusions, and cap holes while maintaining clean, mostly quad-based topology. One single tool provides you with all functionality depending on the sub-object type you are in, or keyboard modifiers used. |
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Author / WWW | Name / Download | Plugin Type |
Neil Hazzard / Adam Felt | Interface:PhysiqueOps v3.0 25.6 KB |
Global Utility Plugin |
Compiled / Description | ||
28.03.2022 This global utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods: - getPhysiqueModifier - getAPIVersion - getBones - getBoneCount - getVertexCount - getInitialNodeTM - getInitialBoneTM - getVertexType - getVertexBones - getVertexBoneCount - getVertexBone - getVertexOffset - getVertexDeformableOffset - getVertexWeight - setInitialPose - setFigureMode - attachToNode - initialize - lockVertex - unlockVertex - setVertexBone |
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Author / WWW | Name / Download | Plugin Type |
Pier Janssen | EdgeSmooth v1.0.2 221 KB |
Global Utility Plugin |
Compiled / Description | ||
29.03.2022 EdgeSmooth allows you to smooth models by defining edges as either 'hard' or 'soft'. This is a more intuitive method than the standard smoothing groups: a 'soft' edge means that the faces on that edge share a common smoothing group. When there are no shared smoothing groups, the edge is 'hard'. This is an open-source project, you can find the repository here. |