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Author / WWW Name / Download Max Versions Plugin Type
Mankua PowerStamper v1.0
79.7 KB
R2020 R2021 Utility
Compiled / Description
09.03.2019

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the source code is available here.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua Stress v1.0
41 KB
R2020 R2021 Material
Compiled / Description
09.03.2019

Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.

More information can be found here, and the source code is available here.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua UVW Frame v1.0
48.7 KB
R2020 R2021 Modifier
Compiled / Description
09.03.2019

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the source code is available here.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua PowerStamper v1.0
431 KB
R2012 R2013 R2014 R2015 R2016 Utility
Compiled / Description
26.09.2014

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the source code is available here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Max Versions Plugin Type
Mankua Stress v1.0
220 KB
R2012 R2013 R2014 R2015 R2016 Material
Compiled / Description
26.09.2014

Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.

More information can be found here, and the source code is available here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Max Versions Plugin Type
Mankua UVW Frame v1.0
254 KB
R2012 R2013 R2014 R2015 R2016 Modifier
Compiled / Description
26.09.2014

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the source code is available here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Max Versions Plugin Type
Mankua PowerStamper v1.0
517 KB
R6 R7 R8 R9 R2008 R2009 R2010 R2011 Utility
Compiled / Description
27.08.2010

PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection ( Top, Front, User) or a perspective projection ( Camera, Spot Light ). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques!

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Max Versions Plugin Type
Mankua Mesh Deform Beta 0.01
19.8 KB
R4 R5 Modifier
Compiled / Description
16.06.2003

This is a Max modifier that deforms an object using another mesh object and a UVW channel. The UVW channel can be animated along the mesh object to animate the deformable object.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua PowerStamper v1.0
79 KB
R2019 Utility
Compiled / Description
11.03.2018

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the source code is available here.
...Top
Author / WWW Name / Download Max Versions Plugin Type
Mankua Stress v1.0
40.8 KB
R2019 Material
Compiled / Description
11.03.2018

Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.

More information can be found here, and the source code is available here.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua UVW Frame v1.0
48.1 KB
R2019 Modifier
Compiled / Description
11.03.2018

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the source code is available here.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua Ptex Shader Alpha 5
10.7 MB
R2010 R2011 R2012 Material
Compiled / Description
14.05.2011

Ptex Shaders is a set of plugins and shaders for Max, Maya and mental ray that provide rendering support of Ptex files in Max and Maya.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Max Versions Plugin Type
Mankua View Tools v1.0
584 KB
R3 Utility
Compiled / Description
22.07.2001

View Tools is a utility that uses some viewport properties to achieve modelling or visualization tasks. The main task of View Tools is to help Max users to create 3D models starting from photographs and cameras created with Camera Match.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua View Tools v1.0
222 KB
R6 R7 R8 R9 R2008 R2009 R2010 R2011 Utility
Compiled / Description
27.08.2010

View Tools is a Max utility that uses some properties of the viewports to achieve modelling or visualization tasks. The main task of View Tools is to help Max users to create 3D models starting from photographs and cameras created with Camera Match.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Max Versions Plugin Type
Mankua Stress v1.0
22 KB
R3 Material
Compiled / Description
13.02.2001

Stress is a Texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua ModSpace v1.0
12.9 KB
R3 Utility
Compiled / Description
13.02.2001

ModSpace is a utility that copies the Modifier space from one object to another.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua TLUnwrap v1.0
22.3 KB
R3 Modifier
Compiled / Description
13.02.2001

TLUnwrap is a modifier that unwraps any mesh object using a mapping channel, keeping all mapping channels, materials and maps without change. This unwrapped mesh can be rendered in mapping space, and the rendered image can be used to paint textures using other maps as reference.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua Mapale..! v0.1
23.2 KB
R3 Object
Compiled / Description
12.02.2001

Mapale is a powerful non-linear animation plugin. It is a morphing-like system for transform controllers that keeps a record of a group of objects, and morph their position between a set of 'shapes'.
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Author / WWW Name / Download Max Versions Plugin Type
Mankua PowerStamper v1.0
78.7 KB
R2017 Utility
Compiled / Description
23.07.2017

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the source code is available here.
...Top
Author / WWW Name / Download Max Versions Plugin Type
Mankua Stress v1.0
40.5 KB
R2017 Material
Compiled / Description
23.07.2017

Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.

More information can be found here, and the source code is available here.

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