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BlurBeta | Surface Descriptor v1.0 2.2 MB |
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Compiled / Description | ||
19.05.2021 Renders the bent normals of the object it's applied to. |
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BlurBeta | Null Texture v1.0 2.2 MB |
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Compiled / Description | ||
19.05.2021 This just seems to be a falloff material with no settings. |
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BlurBeta | Null Material v1.0 2.2 MB |
Material |
Compiled / Description | ||
19.05.2021 This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner. |
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BlurBeta | MultiBlend v2.0 2.2 MB |
Material |
Compiled / Description | ||
19.05.2021 A multichannel material compositor with stacking controls and masks. |
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BlurBeta | Blur Gradient v1.06 2.2 MB |
Material |
Compiled / Description | ||
19.05.2021 A gradient for Max that has gain, center and width settings. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Matte v1.03 2.2 MB |
Material |
Compiled / Description | ||
19.05.2021 A modified and extended matte material - supports bumpmaps, etc. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur ONB v1.05 2.2 MB |
Material |
Compiled / Description | ||
19.05.2021 A different version of the Oren-Nayar-Blinn shader. |
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Author / WWW | Name / Download | Plugin Type |
CG-Source.com | MultiTexture Map v2.04 711 KB |
Material |
Compiled / Description | ||
20.04.2021 MultiTexture Map is a plugin that loads multiple textures and assigns them randomly, either by object or by material ID. It also has controls to randomly adjust the gamma, hue and saturation. It is intended for use with the MultiTextures available at CG-Source.com, a selection of high quality, high-resolution textures for texturing very large areas with no visible tiling. |
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Cuneyt Ozdas | Color Correct v3.4.141 991 KB |
Material |
Compiled / Description | ||
14.02.2022 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Daniel Santana | AdvanceNoise Material v1.2.9 68.9 KB |
Material |
Compiled / Description | ||
20.05.2021 This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet. |