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Author / WWW Name / Download Plugin Type
GuruWare gw::PlyIO v1.42
1.36 MB
Import / Export
Compiled / Description
29.03.2024

Imports files in the Stanford University PLY file format.
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Author / WWW Name / Download Plugin Type
Imagination Technologies Ltd. PVRGeoPOD v2.28.0
41.1 MB
Import / Export
Compiled / Description
08.12.2020

This is the official PowerVR geometry and animation exporter for exporting model data into the optimised PowerVR POD file format. Features include:
- Optimises data order for PowerVR MBX or PowerVR SGX
- Exports to PowerVR object data format (POD files)
- Supports binary and C header formats
- Multiple vertex and triangle sorting algorithms
- Supports all data types including float, fixed, bytes, shorts, etc.
- Support for bump mapping tangent coordinate system
- Optimised data storage including 'instancing'
- Keyframe and skinning animation support
- Matrix palette batching
- Camera and light information and animation
- Loader source code provided in SDK
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Author / WWW Name / Download Plugin Type
Inglobe Technologies S.r.l. AR-media Plugin v1.1.1
2 MB
Import / Export
Compiled / Description
09.06.2022

This plugin allows you to experiment with the power of augmented reality inside Max. Simply put, the augmented reality technology allows you to visualize your 3D creations directly in the real physical space which sorrounds them. Your models can be viewed directly on your desktop or any physical location by connecting a simple webcam and printing a suitable code. Files created with the Exporter can be visualized on any computer with the freely available AR-media Player, meaning you can animate and export your models and distribute them to your clients as independent, stand-alone files, and let your clients experience your work in augmented reality.
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Author / WWW Name / Download Plugin Type
Josef Wienerroither IfcMax v0.7.0
81.5 MB
Import / Export
Compiled / Description
03.09.2023

IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.7.0 version of the IfcOpenshell opensource framework.
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Author / WWW Name / Download Plugin Type
Josef Wienerroither IfcMax v0.6.0
123 MB
Import / Export
Compiled / Description
22.12.2021

IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.6.0-rc version of the IfcOpenshell opensource framework.
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Author / WWW Name / Download Plugin Type
Lukas Cone RevilMax v1.8.1
573 KB
Import / Export
Compiled / Description
01.06.2021

RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework.
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Author / WWW Name / Download Plugin Type
Lukas Cone XenoMax v1.2.7
507 KB
Import / Export
Compiled / Description
08.12.2019

XenoMax is an importer for formats used by the Xenoblade Engine.
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Author / WWW Name / Download Plugin Type
Lukas Cone ApexMax v1.6.1
661 KB
Import / Export
Compiled / Description
01.12.2019

ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios.
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Author / WWW Name / Download Plugin Type
Luxion, Inc. KeyShot 11 Exporter v1.0
1.22 MB
Import / Export
Compiled / Description
09.02.2022

This plugin allows you to automatically load a model into KeyShot 11 with all parts, groups and layers intact. From the file menu, the export is a one-click process that instantly opens the model in KeyShot. It can export individual objects, groups of objects, materials on objects, and layers.
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Author / WWW Name / Download Plugin Type
Martin Dočekal Max 4ds Tools v0.8.4
157 KB
Import / Export
Compiled / Description
27.03.2022

This is a MAXScript plugin that adds support for the Mafia 4ds model format. It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch. Features include:
- Meshes, LODs, billboarding meshes, instanced meshes
- Sectors, portals
- Custom skinned models
- Editing of scene.4ds
- Any Mafia 4ds file can be opened without errors
- Editing of object parameters like lod fade distance, rendering flags, etc.
- Editing of materials
- Scaling of geometry into preferred units (centimeters, meters, inches, etc.)
- Correct export of UVs and normals
- Editing of glows - lamp glows, lens flare

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