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Itoo Software | ColorEdge v1.0.4 857 KB |
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09.04.2024 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Jerry Ylilammi / James Stewart | BerconMaps v3.04 362 KB |
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28.05.2019 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Corona (not mental ray). This version fixes a crash on save, removes the outdated custom curve control and cleans up / optimizes the code a bit. |
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John Burnett | InfoTexture v2.2.2019 68.9 KB |
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02.02.2019 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |
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John Burnett | UVW to RGB v2.2.2019 38.6 KB |
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02.02.2019 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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John Burnett | Warp Texture v2.2.2019 41.3 KB |
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02.02.2019 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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Mankua / Josef Wienerroither | Stress v1.0 639 KB |
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06.11.2021 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Mark Williams | Color Replace v1.11 15.7 KB |
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17.02.2019 This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another. |
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Mark Williams | Disperse/Refract v1.01 13.5 KB |
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10.03.2019 This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing. |
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Mark Williams | Graph v0.91 18.4 KB |
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17.02.2019 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Mosaic v1.01 15.6 KB |
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17.02.2019 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. |