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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.3 KB |
R2022 | Material |
Compiled / Description | |||
29.01.2022 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16 KB |
R2018 | Material |
Compiled / Description | |||
22.07.2017 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.4 KB |
R2017 | Material |
Compiled / Description | |||
16.05.2016 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.3 KB |
R2015 R2016 | Material |
Compiled / Description | |||
04.03.2014 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.3 KB |
R2024 | Material |
Compiled / Description | |||
28.05.2023 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.2 KB |
R2023 | Material |
Compiled / Description | |||
30.03.2022 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
pmG Worldwide, LLC. / David Baker | messiahMAX Connection v5.0 256 KB |
R9 R2008 R2009 R2010 R2011 | Modifier |
Compiled / Description | |||
26.01.2011 messiahMAX allows you to model in Max and animate in messiah, or bring a messiah scene into Max for working on or rendering, or any combination of the above. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
pmG Worldwide, LLC. / David Baker | messiahMAX Connection v5.0 53.2 KB |
R2012 | Modifier |
Compiled / Description | |||
30.03.2011 messiahMAX allows you to model in Max and animate in messiah, or bring a messiah scene into Max for working on or rendering, or any combination of the above. 32-bit: Yes 64-bit: Yes |