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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | SolidColor2 v1.3 13.7 KB |
R2019 | Material |
Compiled / Description | |||
10.03.2018 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and previous versions had mental ray support, which has been stripped out for Max 2019. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | Motion2 v1.0 60.2 KB |
R2022 | Controller |
Compiled / Description | |||
29.01.2022 This is exactly the same as the motion.dlc that ships with Max, except that it adds another 16 MIDI tracks to the controller. You'll need to rename the file called 'motion.dlc' in the Max stdplugs folder to 'motion.dlc.old' and then copy the file you need from the zip file into the stdplugs folder. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | RGB Matte v1.0 17.6 KB |
R2022 | Miscellaneous |
Compiled / Description | |||
29.01.2022 This is an extended version of the standard Matte render element, where you can use each of the color channels R, G and B to hold a different matte. finalRender and V-Ray have had this for ages, but now you can do it with just the scanliner. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | SolidColor2 v1.3 13.6 KB |
R2022 | Material |
Compiled / Description | |||
29.01.2022 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and previous versions had mental ray support, which has been stripped out for versions after Max 2018. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | Motion2 v1.0 106 KB |
R2010 R2011 | Controller |
Compiled / Description | |||
13.06.2010 This is exactly the same as the motion.dlc that ships with Max, except that it adds another 16 MIDI tracks to the controller. You'll need to rename the file called 'motion.dlc' in the Max stdplugs folder to 'motion.dlc.old' and then copy the file you need from the zip file into the stdplugs folder. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | Motion2 v1.0 62.6 KB |
R2018 | Controller |
Compiled / Description | |||
22.07.2017 This is exactly the same as the motion.dlc that ships with Max, except that it adds another 16 MIDI tracks to the controller. You'll need to rename the file called 'motion.dlc' in the Max stdplugs folder to 'motion.dlc.old' and then copy the file you need from the zip file into the stdplugs folder. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | RGB Matte v1.0 17.6 KB |
R2018 | Miscellaneous |
Compiled / Description | |||
22.07.2017 This is an extended version of the standard Matte render element, where you can use each of the color channels R, G and B to hold a different matte. finalRender and V-Ray have had this for ages, but now you can do it with just the scanliner. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | WireColor v1.0 17.9 KB |
R2018 | Material |
Compiled / Description | |||
22.07.2017 This is a very simple texmap that uses the wirecolor of the object it is applied to. There are no settings at all, just apply it to the diffuse slot or wherever. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | ctrl_Colors for Max v1.1 267 KB |
R8 R9 R2008 R2009 | Material |
Compiled / Description | |||
01.07.2008 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | SolidColor2 v1.2 139 KB |
R9 R2008 R2009 | Material |
Compiled / Description | |||
11.02.2010 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | mr Geometry Shader Object v1.01 23.1 KB |
R2017 | Object |
Compiled / Description | |||
16.05.2016 This plugin is needed if you want to use mental ray geometry shaders in Max. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | SolidColor2 v1.2 81.8 KB |
R2017 | Material |
Compiled / Description | |||
16.05.2016 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | ctrl_Colors for Max v1.1 70.3 KB |
R2017 | Material |
Compiled / Description | |||
16.05.2016 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | RGB Matte v1.0 155 KB |
R9 R2008 R2009 R2010 R2011 R2012 | Miscellaneous |
Compiled / Description | |||
10.07.2011 This is an extended version of the standard Matte render element, where you can use each of the color channels R, G and B to hold a different matte. finalRender and V-Ray have had this for ages, but now you can do it with just the scanliner. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | Motion2 v1.0 62.5 KB |
R2017 | Controller |
Compiled / Description | |||
16.05.2016 This is exactly the same as the motion.dlc that ships with Max, except that it adds another 16 MIDI tracks to the controller. You'll need to rename the file called 'motion.dlc' in the Max stdplugs folder to 'motion.dlc.old' and then copy the file you need from the zip file into the stdplugs folder. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | RGB Matte v1.0 17.7 KB |
R2017 | Miscellaneous |
Compiled / Description | |||
16.05.2016 This is an extended version of the standard Matte render element, where you can use each of the color channels R, G and B to hold a different matte. finalRender and V-Ray have had this for ages, but now you can do it with just the scanliner. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | WireColor v1.0 35.7 KB |
R2015 R2016 R2017 | Material |
Compiled / Description | |||
17.05.2016 This is a very simple texmap that uses the wirecolor of the object it is applied to. There are no settings at all, just apply it to the diffuse slot or wherever. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | SolidColor2 v1.3 13.7 KB |
R2018 | Material |
Compiled / Description | |||
10.12.2017 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and previous versions had mental ray support, which has been stripped out for Max 2018. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | mr Geometry Shader Object v1.01 21.9 KB |
R2015 R2016 | Object |
Compiled / Description | |||
31.03.2014 This plugin is needed if you want to use mental ray geometry shaders in Max. |
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Author / WWW | Name / Download | Max Versions | Plugin Type |
David Baker | SolidColor2 v1.2 81 KB |
R2015 R2016 | Material |
Compiled / Description | |||
05.03.2014 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. |