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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither | IfcMax v0.8.3 129 MB |
Import / Export |
Compiled / Description | ||
07.05.2025 IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.8.3-alpha version of the IfcOpenshell opensource framework. |
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David Catuhe | Max2Babylon Exporter v20250428.5 921 KB |
Import / Export |
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28.04.2025 Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL. |
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Author / WWW | Name / Download | Plugin Type |
Nicolas Roblin / Michael Lawler | GLM Importer/Exporter v1.1 762 KB |
Import / Export |
Compiled / Description | ||
18.04.2025 These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported. The plugins have been tested with creating/modifying for Jedi Academy: - Player models - Creature models (non-player usable models, such as rancor and wampa) - Sabers - Vehicles - Weapons They should probably work for Jedi Outcast as well, but this has not been tested. |
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Author / WWW | Name / Download | Plugin Type |
Pop'N'Fresh / Michael Lawler | MD3 Exporter v2.4 2.0 MB |
Import / Export |
Compiled / Description | ||
18.04.2025 This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented: - Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier - Bounding box calculation for each frame - Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices) - Exports valid Q3A path names (using forward slashes and not backslashes) - Exports LODs to separate MD3 files with correct LOD file names - Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs) |
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Author / WWW | Name / Download | Plugin Type |
Babylon.JS / Josef Wienerroither | BabylonJS/glTF Exporter v20250428.5 84.4 KB |
Import / Export |
Compiled / Description | ||
03.04.2025 Allows Max to export files for use with Babylon.JS, a JavaScript library and 3D engine for displaying real time 3D graphics in a web browser via HTML5. Thanks go to Josef Wienerroither for keeping the code up to date for newer Max versions. |
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Author / WWW | Name / Download | Plugin Type |
Bolthouse Software | Unwrap3D Importer / Exporter v4.07 5.04 MB |
Import / Export |
Compiled / Description | ||
01.04.2025 Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. |
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GuruWare | gw::PlyIO v1.42 1.54 MB |
Import / Export |
Compiled / Description | ||
29.03.2025 Imports files in the Stanford University PLY file format. |
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Author / WWW | Name / Download | Plugin Type |
Shawn Olson | WallWorm MDL Importer v1.0 27.3 MB |
Import / Export |
Compiled / Description | ||
27.03.2025 The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information. |
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Autodesk, Inc. | Navisworks 2016-2026 NWC File Export Utility 750 MB |
Import / Export |
Compiled / Description | ||
11.03.2025 The distributable NWC file exporter enables project teams using Navisworks software to generate whole-project models for simulation and analysis. Team members can generate the optimised NWC file directly from Max without the need for a licensed seat of Navisworks. The NWC file format supports transfer of both object geometry and associated metadata. |
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Author / WWW | Name / Download | Plugin Type |
Viz4D | Viz4D Plugin v0.9.33 240 MB |
Import / Export |
Compiled / Description | ||
29.12.2024 These scripted tools and exporter allow you to upload your Max scene to your Viz4D account, a real-time XR visualization tool. |