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Vu Nguyen | MCG Wave Slates v1.02 10.9 KB |
MCG |
Compiled / Description | ||
24.06.2018 An MCG object that creates panels/slates based on a sine wave. |
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Vu Nguyen | MCG GeoMeTry v1.0 3 KB |
MCG |
Compiled / Description | ||
14.12.2017 An incredibly simple MCG that enables you to copy the stack (no matter how large) from one object to another different object with just two clicks. This is much easier than copying the stack manually, especially if you want to try the stack out on more than one object. |
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Vu Nguyen | MCG Layered v1.0 25.1 KB |
MCG |
Compiled / Description | ||
28.09.2016 Applying this MCG to an object creates a layered stack of the object with the middle hollowed out (for hiding contraband...). |
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Vu Nguyen | MCG Morph To Spline v1.0.5 33.7 KB |
MCG |
Compiled / Description | ||
15.10.2016 An MCG modifier that morphs your geometry to fit the outline of a spline shape. |
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Vu Nguyen | MCG Pixelize Bitmap v1.0 7.9 KB |
MCG |
Compiled / Description | ||
16.07.2017 This MCG modifier is basically an exercise in how to process a 2D array (the bitmap) in 'clusters'. It pixelates the bitmap applied to the base object. |
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Vu Nguyen | MCG Proxy Vehicle v1.01 27.4 KB |
MCG |
Compiled / Description | ||
07.11.2016 MCG Proxy Vehicle allows you to quickly create vehicle stand-ins for previs. It comes with a load of presets for cars, trucks, a wheelchair and even the Batmobile. |
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Vu Nguyen | MCG DNA v1.02 39.9 KB |
MCG |
Compiled / Description | ||
24.02.2016 An MCG object that creates a simple DNA structure. It includes a Max scene file with colour coded nucleotides. |
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Vu Nguyen | MCG Pipe Splitter v1.03 20.1 KB |
MCG |
Compiled / Description | ||
28.09.2016 With this MCG you can create a junction for a user-definable number of pipes, eg. a T-connector or a 5-way connector. |
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Vu Nguyen | MCG Blower v1.0 10 KB |
MCG |
Compiled / Description | ||
22.11.2017 An MCG shape that can be used to create an air-conditioning blower. |
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Vu Nguyen | MCG GetQuadInfo v1.01 12.3 KB |
MCG |
Compiled / Description | ||
31.03.2016 This is a generic MCG compound which you can use in your MCG. To simplify things, this assumes your mesh is pure quads. Because it is a compound, you can't 'install' it so it comes with a dummy MCG to clone on quads. Just install the MCG to get the compound Vu_GetQuadInfo. The dummy MCG also illustrates how to use this compound. If you need the quad area, simply sum up the areas of the 2 tris. Strictly speaking, the compound returns an Array of Triples. |