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HABWare | SnapShot v9.0 32.1 KB |
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Compiled / Description | ||
23.07.2017 Creates Position/Rotation/Scale keyframes of (sub)objects in your scene. Additionally it offers an import/merge utility to combine snapshots to a new animation. |
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HABWare | Terrain2 v9.0 100 KB |
Utility |
Compiled / Description | ||
23.07.2017 A utility which reads ASCII xyz elevation data and builds an editable mesh from it. |
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BlurBeta | Texmap Clipboard v2.01 2.17 MB |
Utility |
Compiled / Description | ||
22.07.2017 Like the color clipboard, but this lets you drag and drop texture maps. |
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Basit Mansour | TIK3D v6.0.7 140.0 MB |
Utility |
Compiled / Description | ||
27.10.2023 TIK3D (formerly VNPlugin) is a catalogue of ArchViz models and images that works inside of Max. The models are all set up for V-Ray and Corona. You can also create new categories and add files to existing categories or your new categories. |
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Unity Technologies | Unity MeshSync v0.13.0 preview 72.7 MB |
Utility |
Compiled / Description | ||
26.04.2022 MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling. |
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Rotem Shiffman | VFB+ v2.81 1.04 MB |
Utility |
Compiled / Description | ||
15.06.2019 VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options. It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB). |
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Author / WWW | Name / Download | Plugin Type |
Alexander Kramer | VrayMultiStageRender v2.1.33 1.5 MB |
Utility |
Compiled / Description | ||
02.04.2018 This is a utility for rendering animations and static scenes in 2 stages from an animated camera. The first stage calculates the LightCache in fly-through mode and the Irradiance Map in incremental add to current map mode for the entire scene. The second stage is the final rendering. This approach allows all frames to receive the same high-quality Irradiance map in less time. |
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Clément Plantec | VSCode - Send to 3dsMax v0.1.5 194 KB |
Utility |
Compiled / Description | ||
13.12.2022 This vscode extension allow to you send MAXScript and python code to Max. It works by iterating through all opened windows and searching for Autodesk 3ds Max to find the MAXScript Listener handle, that then gets pasted the code or import command. 3ds Max is found and communicated with automatically. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | WindowMatic v1.0 14.1 KB |
Utility |
Compiled / Description | ||
07.08.2017 Max sample code showing how to capture an outside window process into a Max viewport. |