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Author / WWW | Name / Download | Plugin Type |
CGDev.net | JDE v1.1.3 127 KB |
Import / Export |
Compiled / Description | ||
31.07.2019 JDE is designed to provide a high-quality and reliable converter for exporting Max geometry and animations into the Json 3D Format, a concise and general-purpose runtime format which can be easily integrated into any D3D and OpenGL / WebGL game engines. It has support for standard and multi-subobject materials, multitextures, procedural textures, skin and physique modifiers, standard bones, biped and CAT animations, UV transforms and much more. This free version of AXE is a slightly restricted of JDE Pro, the commercial version of the exporter, and is only for use on non-commercial projects. |
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Crytek GmbH | CryExporter v5.4.0 68 MB |
Import / Export |
Compiled / Description | ||
21.09.2017 The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 5. The exporter is part of the CryEngine 5 SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content. |
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Author / WWW | Name / Download | Plugin Type |
David Catuhe | Max2Babylon Exporter v20241031.4 920 KB |
Import / Export |
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31.10.2024 Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL. |
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EON Reality, Inc. | EON Raptor v10.34.0045.53078 113 MB |
Import / Export |
Compiled / Description | ||
19.07.2019 EON Raptor Web Studio (Raptor) is a plugin that enables you to display and interact Max content in real-time with intuitive controls. Simple interactive behaviors can easily be authored without opening additional programs outside Max. EON Raptor is seamlessly integrated within Max and translates with a simple push of a button geometry, textures, lights and key-frames. The completed application can be published without any cost to a web page for viewing with a browser, exported to a standalone file for viewing with the free EON Viewer application or exported to the EON Authoring Suite for further editing to create even more interactive and realistic 3D applications. |
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Epic Games | ActorX UT Exporter v2.50 5.58 MB |
Import / Export |
Compiled / Description | ||
04.05.2022 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, Gildor has kindly updated and recompiled this version for Max 2012 to 2023. |
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Epic Games, Inc. | Datasmith Export v5.4.3 173 MB |
Import / Export |
Compiled / Description | ||
16.07.2024 Datasmith is a part of Unreal Studio, and this exporter allows you to export your Max scenes into a file format (*.udatasmith) that Datasmith understands. The exporter translates entire scenes including lights, cameras and materials in V-Ray, Corona and Mental Ray format. |
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Farshid Lashkari | OSG Exporter v1.5.4 43.7 MB |
Import / Export |
Compiled / Description | ||
02.12.2021 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. |
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Game Zombie | VTA Exporter v1.4 280 KB |
Import / Export |
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22.04.2021 This plug-in allows you to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | VTA Importer v1.10 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plug-in allows you to import Source vertex animation files used in face flex animation. using the morpher modifier and shapekeys. It applies everything to a mesh you have selected. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | DMX Export v1.36 579 KB |
Import / Export |
Compiled / Description | ||
07.07.2021 This plugin exports Valve's DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games. |