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Author / WWW | Name / Download | Plugin Type |
François Beaune | appleseed Max v1.1.0 beta 22.4 MB |
Renderer |
Compiled / Description | ||
01.09.2019 This is a Max port of the appleseed renderer, an open source physically-based rendering engine currently in development. |
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Author / WWW | Name / Download | Plugin Type |
fused | IndigoMax v4.4.14 beta 116 MB |
Renderer |
Compiled / Description | ||
18.09.2020 This a wrapper plugin for the Indigo renderer that enables you to use Indigo inside Max. Features at the moment include: - Fast Indigo SDK connection - Geometry handling as poly and triangle meshes - Fast instancing routine - TurboSmooth and MeshSmooth are applied at render time - Animation and motion blur support - Simple light objects are supported (and default lights) - Materials are supported with Indigo Material and Indigo Blend - Standard camera and viewports are supported - Textures are supported (only bitmaps for now) - Scenes can be exported to IGS format - GPU rendering support - Multiple UVs support - Background / interactive modes - Progressive material refinement - Interactive tone-mapping |
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Author / WWW | Name / Download | Plugin Type |
Jeffrey Witthuhn | Cycles for Max v2021.1.1 30.8 MB |
Renderer |
Compiled / Description | ||
19.06.2022 This plugin brings Blender's Cycles rendering engine to Max. Cycles is a path-tracing renderer that runs on CPUs as well as GPUs (CUDA-only at the moment). |
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Pangolin Laser Systems, Inc. | LC Max v5.7.9.0 43 MB |
Renderer |
Compiled / Description | ||
05.05.2018 The Lasershow Converter MAX system (LC Max) consists of three plugins for Max: a rendering plugin, a utility plugin and a modifier plugin. The renderer turns Max frames and scenes into laser-projectable frames and scenes, the utility plugin lets you adjust aspects of how Max objects will be drawn by the renderer, and the modifier allows adjustments to specific mesh selections in Max. |
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Author / WWW | Name / Download | Plugin Type |
Sai Yang | KuaFu v1.1.3 12 MB |
Renderer |
Compiled / Description | ||
17.12.2018 KuaFu is a renderer that uses out-of-core raytracing without ray-sorting, which differentiates it from other out-of-core renderers. It makes use of universal photon-mapping complemented by universal filtering, as well as its own Quasi-Monte Carlo (QMC) methods to achieve faster convergence rates. |