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Author / WWW | Name / Download | Plugin Type |
Pop N Fresh | MD3 Exporter v1.0 24.7 KB |
Import / Export |
Compiled / Description | ||
13.03.2016 Like the name says, export models in the MD3 file format originally used in Quake 3 Arena. |
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Author / WWW | Name / Download | Plugin Type |
Pop'N'Fresh / Michael Lawler | MD3 Exporter v2.4 2.13 MB |
Import / Export |
Compiled / Description | ||
16.09.2023 This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented: - Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier - Bounding box calculation for each frame - Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices) - Exports valid Q3A path names (using forward slashes and not backslashes) - Exports LODs to separate MD3 files with correct LOD file names - Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs) |
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Author / WWW | Name / Download | Plugin Type |
Redway | RedMax v4.3 11.3 MB |
Import / Export |
Compiled / Description | ||
09.03.2017 RedMax is a RedSDK based plugin for Max. It exports data visualized to the .red file format, which can then be used in all RedSDK based applications for simulation, design, architecture, advertising or other markets purposes. RedMax supports several standard materials and textures from Max or V-Ray that are all converted to the .red file on export. In addition, RedMax can be used directly to setup data models using high quality photo-realistic materials from the RedMaterials add-on for RedSDK or using custom user materials. |
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Author / WWW | Name / Download | Plugin Type |
Remi Arnaud / The Khronos Group Inc. | OpenCollada v1.6.70 21.6 MB |
Import / Export |
Compiled / Description | ||
29.04.2020 This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance. As the official OpenCollada plugin hasn't been updated for recent Max versions, Remi has kindly added support for Max 2019 to 2021. The official COLLADA web site is here. |
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Author / WWW | Name / Download | Plugin Type |
Renderpeople | Renderpeople Studio v1.1.1 470 KB |
Import / Export |
Compiled / Description | ||
08.06.2020 Renderpeople Studio gives you access to your Renderpeople account directly from within Max. You can easily access your 3D People library and search or filter models to quickly find, download and import exactly the models you need for your 3D visualization. New models can be quickly purchased without leaving Max, and once downloaded, all your models can be easily shared between your entire team or company. |
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Author / WWW | Name / Download | Plugin Type |
Santiago Orgaz | xNormal Mesh Import / Export v3.19.3c 81.8 MB |
Import / Export |
Compiled / Description | ||
30.04.2018 Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies). |
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Author / WWW | Name / Download | Plugin Type |
Shawn Olson | WallWorm MDL Importer v1.0 27.2 MB |
Import / Export |
Compiled / Description | ||
23.04.2024 The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information. |
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Author / WWW | Name / Download | Plugin Type |
Softimage, Co. / Michael Lawler | dotXSI 3.0 Exporter v1.9 1.47 MB |
Import / Export |
Compiled / Description | ||
29.10.2016 This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version. |
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Author / WWW | Name / Download | Plugin Type |
StepToSky | X-plane Object Exporter v2.6.0 beta 1.3 MB |
Import / Export |
Compiled / Description | ||
28.11.2018 This plugin lets you make aircraft and scenery objects for use with the flight simulator X-Plane, exporting files to the Object8 format (.obj). It supports the following: - Export global attributes - Export base attributes - Export animations - Export material attributes - Export manipulators - Export lights - Export lines - Export meshes - Validate entered parameters |
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Author / WWW | Name / Download | Plugin Type |
WakingApp | ENTiTi AR/VR Exporter v2.0 7.3 MB |
Import / Export |
Compiled / Description | ||
14.11.2017 This is a one-click exporter from Max to ENTiTi Creator, a software which provides the features that content creators need to make interactive VR and AR content. |