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Author / WWW | Name / Download | Plugin Type |
Vu Nguyen | MCG Gear Rotation v1.01 10.2 KB |
MCG |
Compiled / Description | ||
13.12.2015 This MCG allows you to create gear rotation based on a master object that has Euler RotationController. |
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Vu Nguyen | MCG Explode Elements v1.0 7.7 KB |
MCG |
Compiled / Description | ||
13.12.2015 This MCG modifier explodes the elements of your objects apart. Not as a dynamic explosion, it simply moves them apart. |
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Autodesk, Inc. | MCG Horn v0.0.44 61.9 KB |
MCG |
Compiled / Description | ||
17.11.2015 This MCG object is the result of a great MCG tutorial from the Autodesk team. It can be used for creating horns, snail shells and other twisted forms. |
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Vu Nguyen | MCG Gap v1.00.00 9 KB |
MCG |
Compiled / Description | ||
15.11.2015 This MCG finds the gap between 2 objects. This is the minimum distance between vertices, not pivot to pivot. Hence, your geometry should have a reasonable amount of vertices for accuracy. |
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Vu Nguyen | MCG SpacingTool v1.01.00 35 KB |
MCG |
Compiled / Description | ||
11.11.2015 This is an MCG Spacing Tool for splines (you can use it on a mesh as well but it's best for curves). Unlike the default Max tool, this one doesn't intermittently disappear from your viewport, and it gives you rotation controls as well. |
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Vu Nguyen | MCG RescaleUV v1.00.00 7.2 KB |
MCG |
Compiled / Description | ||
10.11.2015 An MCG modifier that will rescale your existing UV's, which can be useful with engine export workflow. |
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Vu Nguyen | MCG StoreMorphs v1.00.00 13.8 KB |
MCG |
Compiled / Description | ||
04.11.2015 This MCG modifier stores the topology of your object in the UV channels of a copy of that object, ie. morph targets. |
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Alaa Al Nahlawi | Brick Wall Builder v1.4 29.7 KB |
MCG |
Compiled / Description | ||
31.10.2015 This MCG plugin creates various types of brick wall with a huge amount of flexibility. You can choose multiple kinds of stones and apply random materials to them as well as changing the position, rotation and scale uniformly or randomly. It's as simple as just picking the shape and the brick, and it will do the rest. When you have a distribution you like, you can still change the shape length while maintaining the count and distribution of bricks. |
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Vu Nguyen | MCG MassVis v1.00.00 6 KB |
MCG |
Compiled / Description | ||
29.10.2015 This MCG turns Visibility On/Off en masse. Please do NOT collapse this modifier with it Off as your geometry will end up as a SINGLE vertex! |
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Author / WWW | Name / Download | Plugin Type |
Vu Nguyen | MCG MorphToUV v1.03.00 17.9 KB |
MCG |
Compiled / Description | ||
28.10.2015 This MCG will morph your geometry to UV's, much like in ZBrush. Please note this is a morpher not an unwrapper. It also has a Low Rez Pre Cut option if you need a low-res version for skinwrapping. |