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Author / WWW | Name / Download | Plugin Type |
Peter Watje | BlobMesh v1.01a 47.5 KB |
Object |
Compiled / Description | ||
23.03.2014 This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on. I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.64 29.1 KB |
Utility |
Compiled / Description | ||
09.04.2014 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 101 KB |
Material |
Compiled / Description | ||
24.03.2014 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 101 KB |
Material |
Compiled / Description | ||
24.03.2014 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle+ v2.02 101 KB |
Object |
Compiled / Description | ||
24.03.2014 This is an update to the basic Max Particle System. It adds a few more particle types, a few more emitter shapes, a particle position dump, and stream velocity and motion. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Blob Mod v1.2 26.8 KB |
Modifier |
Compiled / Description | ||
23.03.2014 Blob Mod is a simplistic metaball modifier. Basically at every vertex of a mesh it will place a metaball. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Hair v0.93 64.2 KB |
Particles |
Compiled / Description | ||
24.03.2014 Hair is a particle system used to simulate hair. It was mainly aimed at doing long head hair but can also be used for short body hair. Since it is a particle system most particles space warps will work with it. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Control v1.03 17.6 KB |
Controller |
Compiled / Description | ||
24.03.2014 This is very similar to the Path Controller, except it follows a particle. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Displace v1.2 16.5 KB |
Modifier |
Compiled / Description | ||
24.03.2014 This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Gravity v1.0 20.8 KB |
Spacewarp |
Compiled / Description | ||
24.03.2014 Particle Gravity just causes the particles in the system to attract or repel each other. |