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Peter Watje | Radial Object Select v1.0 22.4 KB |
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Compiled / Description | ||
24.03.2014 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
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Peter Watje | UVW Unwrap+ v1.2 49.4 KB |
Modifier |
Compiled / Description | ||
24.03.2014 This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models. |
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Peter Watje | Conform Modifier v1.0a 19.5 KB |
Modifier |
Compiled / Description | ||
24.03.2014 This is basically the same as the Conform compound object, but implemented as a modifier so it is more flexible. |
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Peter Watje | Selection Cache Modifier v1.0a 25.6 KB |
Modifier |
Compiled / Description | ||
11.04.2014 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. |
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Peter Watje | Linked XForm+ v0.5 16.2 KB |
Modifier |
Compiled / Description | ||
24.03.2014 This is basically a spiffed up version of the Linked Xform modifier. All bones in the system are equally weighted and have a radial influence from the center of the bone. |
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Peter Watje | Camera Map Animated v1.0 15.5 KB |
Modifier |
Compiled / Description | ||
24.03.2014 This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed. |
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Peter Watje | Interpolate Spline v1.1 16.7 KB |
Modifier |
Compiled / Description | ||
24.03.2014 Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed. |
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Shawn Olson | Select Faces Modifier v1.1 27.2 MB |
Modifier |
Compiled / Description | ||
23.04.2024 This parametric selection modifier allows you to select faces on a mesh without regard to topology changes similar to a Volume Select Modifier. Specific attributes by which you can select faces are: - Selected Faces - Selected Vertices - Smoothing Groups (with Options) - Material IDs (with Options) - Face IDs - Random Faces - Every Nth Face - Polygon IDs - Random Polygons - Every Nth Polygon - Element IDs - Random Elements - Every Nth Element |
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Shawn Olson | ChannelMod v1.0 27.2 MB |
Modifier |
Compiled / Description | ||
23.04.2024 The ChannelMod allows you to pass mapping channel or vertex colors from one map channel to another. Unlike the ChannelInfo copy/paste functions, this modifier is a live link from the channel data coming up the stack. |
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Shawn Olson | Delete Faces Modifier v2.12 27.2 MB |
Modifier |
Compiled / Description | ||
23.04.2024 The Delete Faces Modifier is similar to the DeleteMesh modifier in Max except it has several controls and options. Instead of always deleting the incoming mesh at the currently selected sub-object level, it gives you several options for what faces to delete. |