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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Cellular 2D v1.0 45.6 KB |
Material |
Compiled / Description | ||
24.10.2012 A 2D implementation of the Cellular map so you can see it in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Noise 2D v1.1b 41.3 KB |
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Compiled / Description | ||
24.10.2012 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayDomeEnv v1.0 505 KB |
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Compiled / Description | ||
16.10.2012 This plugin implements 'dome' environment mapping suitable for compositing objects over HDR backgrounds. This plugin only works together with V-Ray v2.0 and higher, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Drew Watts | Vertex Alpha Blend Viewport Shader v0.4 8.5 KB |
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Compiled / Description | ||
25.09.2012 This is a viewport shader for previewing blended materials in Max. |
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Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Color Correct v3.4.125 836 KB |
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Compiled / Description | ||
26.07.2012 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA ARC GmbH | iray Material v1.2 1.48 MB |
Material |
Compiled / Description | ||
24.07.2012 This is a specialized Max plugin that provides access to iray's powerful material model. Amongst aother things, it features: - 3 layers: glossy coating, metallic flakes, glossy/diffuse/transparent base - Backscattering (for realistic fabrics) - Metallic flakes (for great car paint) - Sub-surface scattering - Thin film coating - Spectral dispersion - Anisotropy on each layer - Emission (self-illuminance) - Displacement, bump, round corners, cutout |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Patchwork v9.0 55.3 KB |
Material |
Compiled / Description | ||
07.05.2012 A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Particle Texture v9.0 55.9 KB |
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07.05.2012 Allows you to set the particle color depending on its velocity and size. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 69.3 KB |
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05.05.2012 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. |
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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 141 KB |
Material |
Compiled / Description | ||
03.05.2012 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |