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Author / WWW | Name / Download | Plugin Type |
GIANTS Software GmbH | i3D Exporter v8.0.0 11 MB |
Import / Export |
Compiled / Description | ||
14.09.2018 The i3D exporter allows you to export assets from Max for use in the GIANTS Engine, which is a real-time 3D game engine with corresponding content pipeline tools. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Havok.com Inc | Havoc Scene Exporter v2014.1.0 143 MB |
Import / Export |
Compiled / Description | ||
30.08.2014 This plugin is responsible for exploring the Max scene graph, collecting scene information and passing it to the Havok filter pipeline for processing. The exporter is part of the Havok Content Tools package. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HSReina | Pangya Puppet File Importer v0.1.7 115 KB |
Import / Export |
Compiled / Description | ||
12.12.2015 This plugin can import PET models (*.pet) from Pangya, an online multiplayer casual golf simulation game. At the moment the plugin imports meshes and materials (textures must be in the same folder), bones, skinning and mask textures. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MAP Import v1.025b 2.31 MB |
Import / Export |
Compiled / Description | ||
08.04.2015 Allows you to import .map and .vmf files into Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | XModel Importer v2.0.1.1 4.8 MB |
Import / Export |
Compiled / Description | ||
10.02.2020 Imports XModel files from the game Call of Duty 4. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | XModel Exporter v1.0.0.5.1 4.8 MB |
Import / Export |
Compiled / Description | ||
10.02.2020 Exports XModel files for use in Call of Duty 4. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | GLM Importer v1.0.0.7 3.98 MB |
Import / Export |
Compiled / Description | ||
05.07.2014 This plugin allows Max to import Ghoul2 models (.glm), as used in the game Soldier of Fortune II. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | LightWave Object Importer v1.015.1 14.4 MB |
Import / Export |
Compiled / Description | ||
11.02.2020 This beta importer can handle both LWOB and LWO2 file formats, but at the moment will only import meshes with no texture coordinates. It works with simple objects, but will probably fail on complex scenes. It can also only import a maximum of 50,000 vertices per scene (at the moment). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MAP Export v1.0.1.8 Beta 17 MB |
Import / Export |
Compiled / Description | ||
19.07.2014 This is a collection of plugins that lets you export scenes from Max to the file formats used for levels in Soldiers of Fortune II, Quake III, Aliens vs. Predator 2, Call of Duty 4, Doom3, HalfLife and Counter-Strike 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither / Autodesk, Inc. | 3DS Import / Export Fix v1.0 358 KB |
Import / Export |
Compiled / Description | ||
07.07.2012 These plugins are recompiles of the shipping 3DS importer and exporter for Max 2013. They fix a problem with the Unicode conversion that took place in Max 2013, whereby bitmap texture filenames were broken (in the importer) or missing completely (in the exporter). 32-bit: Yes 64-bit: Yes |