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56 records match your query.
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Author / WWW Name / Download Plugin Type
Lukas Cone XenoMax v1.2.7
507 KB
Import / Export
Compiled / Description
08.12.2019

XenoMax is an importer for formats used by the Xenoblade Engine.
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Author / WWW Name / Download Plugin Type
Lukas Cone ApexMax v1.6.1
661 KB
Import / Export
Compiled / Description
01.12.2019

ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios.
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Author / WWW Name / Download Plugin Type
Bastien Bourineau / Arkeon Easy Ogre Exporter v3.2.2
46.3 MB
Import / Export
Compiled / Description
01.12.2019

The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include:
- One click export from the Max export menu > Ogre scene
- DotScene|.scene export
- Manage all Ogre versions
- Exports node hierarchy
- Exports node animations
- Mesh binary export for each object in the scene
- A shared or dedicated geometry option
- Vertex colors
- Normals
- Multiple UV sets
- Tangents
- Edgelist
- Poses from the Max morpher
- Skeletons
- Multiple skeleton animations
- Multiple root bones
- Standard structures and biped
- Animations from the main track separated by time tags
- Animations separated from the motion mixer (if available)
- Node animations from the main track / motion mixer for each node in the dot scene
- Pose animations from the main track or from the motion mixer
- Morph vertex animations from the main track or from the motion mixer
- Standard materials conversion
- Architecture materials conversion
- Mentalray Arch / Design materials conversion
- Ambient, diffuse, specular and self illumination colors
- Specular level
- Multiple textures
- Multiple UV's
- Transparency level
- Material options like 'double sided' or 'wire'
- Auto shader generation for pixel lighting and normal/specular maps/ref cubemap
- Automatic basic technique for non-supported hardware when shaders are used
- Optional texture conversion to DDS format with size optimization
- Lights and cameras
- Automatic unit conversion to meters
- Automatic LOD generation
- Small UI for a minimum of settings

The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here.
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger Cal3D Exporter v1.7.4
3.89 MB
Import / Export
Compiled / Description
02.10.2019

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.
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Author / WWW Name / Download Plugin Type
StepToSky X-plane Object Exporter v2.6.0 beta
1.3 MB
Import / Export
Compiled / Description
28.11.2018

This plugin lets you make aircraft and scenery objects for use with the flight simulator X-Plane, exporting files to the Object8 format (.obj). It supports the following:
- Export global attributes
- Export base attributes
- Export animations
- Export material attributes
- Export manipulators
- Export lights
- Export lines
- Export meshes
- Validate entered parameters
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Author / WWW Name / Download Plugin Type
NetAllied Systems GmbH / The Khronos Group Inc. OpenCollada v1.6.67
98.7 MB
Import / Export
Compiled / Description
14.11.2018

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

The official COLLADA web site is here.
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Author / WWW Name / Download Plugin Type
GIANTS Software GmbH i3D Exporter v8.0.0
11 MB
Import / Export
Compiled / Description
14.09.2018

The i3D exporter allows you to export assets from Max for use in the GIANTS Engine, which is a real-time 3D game engine with corresponding content pipeline tools.
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.19.3c
81.8 MB
Import / Export
Compiled / Description
30.04.2018

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryExporter v5.4.0
68 MB
Import / Export
Compiled / Description
21.09.2017

The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 5. The exporter is part of the CryEngine 5 SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content.
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Author / WWW Name / Download Plugin Type
Softimage, Co. / Michael Lawler dotXSI 3.0 Exporter v1.9
2.36 MB
Import / Export
Compiled / Description
29.10.2016

This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version.

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