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Author / WWW | Name / Download | Plugin Type |
Orbaz Technologies, Inc. | ParticleFlow Tools Freebies v1.074 98.5 KB |
Particles |
Compiled / Description | ||
26.08.2012 This is an assortment of operators for ParticleFlow: Stop- particles stop completely as soon as they enter the event. The operator has check boxes for Position and Rotation. Stop Gradually- allows you to stop particles gradually. You can set the time at which particles should begin slowing down, as well as the time at which they should come to a complete halt. Camera IMBlur- this operator is used when rendering a particle system with motion blur as viewed from an animated camera. It corrects a problem in which Image Motion Blur doesn't take camera motion into account when rendering a particle system. Camera Culling Operator- can reduce the geometry load in the viewports and/or at render time by filtering out all particles not visible to the camera. Copy Out Test- a simplified version of the Spawn test that you can use to reduce overhead in the particle system when you simply want to duplicated particles without using other Spawn settings. Display Script Operator- a diagnostic tool that lets you display viewport data associated with each particle. Simple Mix- a videopost filter. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Hair v0.93 116 KB |
Particles |
Compiled / Description | ||
14.11.2012 Hair is a particle system used to simulate hair. It was mainly aimed at doing long head hair but can also be used for short body hair. Since it is a particle system most particles space warps will work with it. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Sisyphus Software | Special Purpose Particles v1.4 684 KB |
Particles |
Compiled / Description | ||
11.04.2014 SPP consists of two particle systems (Halo and Phasor) and one spacewarp (Vertex Lock). Halo creates a system of particles which rotate in a generally circular path about an axis, Phasor creates a system of particles which flow from one end of the icon to the other in a wavelike path, and Vortex Lock is a particle motion controller which 'grabs' particles, spins them into a whirling vortex, then locks them into a stable rotation path. 32-bit: Yes 64-bit: Yes |