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98 records match your query.
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Author / WWW Name / Download Plugin Type
Mark Williams Color Replace v1.11
26.6 KB
Material
Compiled / Description
05.05.2011

This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Disperse/Refract v1.01
22.6 KB
Material
Compiled / Description
05.05.2011

This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.91
31.8 KB
Material
Compiled / Description
05.05.2011

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Mosaic v1.01
27.8 KB
Material
Compiled / Description
05.05.2011

This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Pen v1.11
258 KB
Material
Compiled / Description
05.05.2011

This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Scratch v1.21
33.1 KB
Material
Compiled / Description
05.05.2011

This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
MoPho Games PBRTK v0.2
1.13 MB
Material
Compiled / Description
28.09.2014

PBRTK is a physically-based viewport shader which employs the popular metalness workflow for authoring physically-based content for next-gen game engines such as Unreal Engine 4. It allows you to preview your game art right inside Max in a very close way to how it will appear in the final game engine, complete with albedo, metalness, ao, roughness, and normal maps, with support for diffuse and specular image-based lighting.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Blend Material v1.1
181 KB
Material
Compiled / Description
28.04.2011

Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Material v1.2
181 KB
Material
Compiled / Description
21.10.2011

Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje 3D Painter Prototype v1.02
77.4 KB
Material
Compiled / Description
28.04.2011

This is a 3D Painter that lets you paint into a bitmap or vertex colors. The bitmap painter is implemented as a material while the vertex painter is implemented as modifier. Other than that they both have the same painter tools and behave the same way.

32-bit: Yes
64-bit: Yes

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