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Author / WWW | Name / Download | Plugin Type |
qiutaoleo | MD5 Exporter v1.11 42 KB |
Import / Export |
Compiled / Description | ||
16.01.2014 Allows Max to export to the MD5 file format (both *.md5mesh and *.md5anim). The MD5 file format is a proprietary (but open) format for 3D models and animations by iD Software. |
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Author / WWW | Name / Download | Plugin Type |
Randall Hand | PLY File Importer v1.0 28.7 KB |
Import / Export |
Compiled / Description | ||
14.06.2012 This plugin enables import of Stanford PLY models into Max, handling both Binary and ASCII PLY types. Unlike the PLY import plugin from HabWare for Max 8, the memory leaks have been fixed and now several hundred PLY files can be imported at a time without incident. |
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Author / WWW | Name / Download | Plugin Type |
Re:VB | PMD Importer v1.0 27.3 KB |
Import / Export |
Compiled / Description | ||
14.08.2012 Allows Max to load in models (no materials, textures, bones, etc. at the moment) from AniMiku, a software that allows you to produce live-rendered animations with MikuMikuDance models (PMD files). In its current form it serves as a base for converting to other file formats. |
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Author / WWW | Name / Download | Plugin Type |
Richard Olsson | AWD Exporter v1.0.2 283 KB |
Import / Export |
Compiled / Description | ||
12.06.2012 Allows you to export AWD2 files from Max. AWD is a binary file format for 3D scenes, objects and related data. It's main use is with the Away3D engine (a realtime 3D engine for Flash in ActionScript 3.0), but any encoder/decoder that conforms with the open specification can work with AWD files. |
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Author / WWW | Name / Download | Plugin Type |
Robin Lockhart | AWD Exporter v0.9.91 1.91 MB |
Import / Export |
Compiled / Description | ||
22.10.2014 Allows you to export AWD2 files from Max. AWD is a binary file format for 3D scenes, objects and related data for use with the Away3D engine (a realtime 3D engine for Flash in ActionScript 3.0). |
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Author / WWW | Name / Download | Plugin Type |
S2 Games / Newerth.com | Savage XR Plugin v0.8 466 KB |
Import / Export |
Compiled / Description | ||
01.09.2011 This utility allows you to export your Max scenes for use in the game Savage: The Battle for Newerth. It has options for exporting geometry, model definitions and animation. You can also import models and their animation clips from the game. |
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Author / WWW | Name / Download | Plugin Type |
Santiago Orgaz | xNormal Mesh Import / Export v3.17.16 156 MB |
Import / Export |
Compiled / Description | ||
31.12.2012 Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies). |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Exporter v1.04 186 KB |
Import / Export |
Compiled / Description | ||
27.07.2011 Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Import v1.12 186 KB |
Import / Export |
Compiled / Description | ||
27.07.2011 Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. |
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Author / WWW | Name / Download | Plugin Type |
Softimage, Co. / Michael Lawler | dotXSI 3.0 Exporter v1.9 1.81 MB |
Import / Export |
Compiled / Description | ||
09.01.2016 This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version. |