Only show 32-bit plugins ¦ Only show 64-bit plugins ¦ Show both 32-bit and 64-bit plugins
...Top | ||
Author / WWW | Name / Download | Plugin Type |
HABWare | Terrain2 v9.0 62.3 KB |
Utility |
Compiled / Description | ||
02.03.2009 A utility which reads ASCII xyz elevation data and builds an editable mesh from it. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Texmap Clipboard v2.01 7.23 MB |
Utility |
Compiled / Description | ||
18.03.2009 Like the color clipboard, but this lets you drag and drop texture maps. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Texporter v3.5.26.12 Beta 509 KB |
Utility |
Compiled / Description | ||
06.04.2009 Texporter is a utility plugin for simple mesh painting. It simply unfolds the mesh according to its mapping coordinates and lets you paint whatever you want using your favorite painting program (Photoshop, Fractal Painter, etc.). |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
EffectWare | TrackView Utiities v1.0 34.7 KB |
Utility |
Compiled / Description | ||
14.11.2010 This utility allows you to change the tangent type of multiple Bezier type keys, or change the properties of multiple TCB type keys. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Yang Zhang | Vertex Color AO v1.0 1.36 MB |
Utility |
Compiled / Description | ||
16.08.2009 This is a tool for baking ambient occlusion into the vertex color channel. It's based on NVIDIA's dynamic ambient occlusion paper, and uses CUDA to calculate the AO for each vertex. Compared with the CPU, this plugin using the GPU is 22 times faster. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Rotem Shiffman | VFB+ v2.81 1.04 MB |
Utility |
Compiled / Description | ||
15.06.2019 VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options. It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB). |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Mankua | View Tools v1.0 222 KB |
Utility |
Compiled / Description | ||
27.08.2010 View Tools is a Max utility that uses some properties of the viewports to achieve modelling or visualization tasks. The main task of View Tools is to help Max users to create 3D models starting from photographs and cameras created with Camera Match. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Alexander Kramer | VrayMultiStageRender v2.1.33 1.5 MB |
Utility |
Compiled / Description | ||
02.04.2018 This is a utility for rendering animations and static scenes in 2 stages from an animated camera. The first stage calculates the LightCache in fly-through mode and the Irradiance Map in incremental add to current map mode for the entire scene. The second stage is the final rendering. This approach allows all frames to receive the same high-quality Irradiance map in less time. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | XModel Exporter v1.4.5.6 4.8 MB |
Utility |
Compiled / Description | ||
10.02.2020 Exports static XModel files to the game Call of Duty 4. |