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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | G2 Skin Utility v1.0.0.1 149 KB |
Utility |
Compiled / Description | ||
12.09.2010 This utility plugin creates meshes from *.g2skin text files from the game Soldier of Fortune II. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Image Space Inc. | GMT Converter v2.5 322 MB |
Utility |
Compiled / Description | ||
28.04.2015 Allows Max to export scenes and meshes to the *.GMT and *.MAS file formats for use in gMotor 2.0 applications such as the racing simulation rFactor. The plugins are included in the rFactor 2 Lite Installer. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | Glue Tool v2.7 482 KB |
Utility |
Compiled / Description | ||
09.04.2024 This plugin aligns the pivot point of a selection of objects over the surface of a base object. Can also conform a spline over the surface. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Kostasoft | Kostasoft Stereoscopic Viewer v1.0.0.2 33.2 KB |
Utility |
Compiled / Description | ||
10.03.2010 This plugin is based on NVidia's 3D Vision technology and enables stereo viewing in Max to all owners of Nvidia cards with dual monitors. If you don't have a 3D Vision Kit and stereo-compatible monitor / projector / plasma TV, the output signal is restricted to the 'anaglyph' format. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Kyrylo Brezhnyev | 3DSMaxWire Server Utility v1.0 30 KB |
Utility |
Compiled / Description | ||
31.03.2014 3DSMaxWire allows you to navigate in a Max scene using an Android device as your input device. It works with both tablets and smartphones, but the larger the screen the more comfortable it is to control. The software consists of two parts, a client (.apk for android) and this server utility. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lesha VH | Color Picker v2.01 309 KB |
Utility |
Compiled / Description | ||
18.04.2009 This utility replaces the standard Max colour dialog with a much improved version. It supports RGB, HSV and HLS colour models. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lukas Cone | HavokMax v1.13 876 KB |
Utility |
Compiled / Description | ||
10.05.2021 This plugin allows you to import and export Havok files. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mankua | PowerStamper v1.0 517 KB |
Utility |
Compiled / Description | ||
27.08.2010 PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection ( Top, Front, User) or a perspective projection ( Camera, Spot Light ). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques! 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mankua | View Tools v1.0 222 KB |
Utility |
Compiled / Description | ||
27.08.2010 View Tools is a Max utility that uses some properties of the viewports to achieve modelling or visualization tasks. The main task of View Tools is to help Max users to create 3D models starting from photographs and cameras created with Camera Match. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
Compiled / Description | ||
06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. 32-bit: Yes 64-bit: Yes |