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122 records match your query.
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.2
8.66 MB
Import / Export
Compiled / Description
03.10.2019

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.2
27.1 MB
Import / Export
Compiled / Description
03.10.2019

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
figment / Wix NIF Import / Export v1.6.0
29.3 MB
Import / Export
Compiled / Description
07.08.2014

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Fraunhofer IGD InstantExport v0.4 Beta 14581
2.7 MB
Import / Export
Compiled / Description
19.09.2014

InstantExport is the InstantReality X3D exporter for Max and not only exports XML-based X3D as well as VRML, its classic encoding, but it can also now directly export to HTML/ XHTML.

X3DOM (pronounced X-Freedom) is an experimental open source framework and runtime to support the ongoing discussion in the Web3D and W3C communities of how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GarageGames, Inc. Max2DTS v24 Exporter v1.2
5.1 MB
Import / Export
Compiled / Description
17.04.2011

This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. It includes many fixes and tweaks contributed by the Torque community.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GarageGames, Inc. Max2DTS Exporter v1.2
992 KB
Import / Export
Compiled / Description
15.08.2009

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.

Thanks go to Hewster for recompiling it for Max 2010.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GIANTS Software GmbH i3D Exporter v8.0.0
11 MB
Import / Export
Compiled / Description
14.09.2018

The i3D exporter allows you to export assets from Max for use in the GIANTS Engine, which is a real-time 3D game engine with corresponding content pipeline tools.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GSC XRay Exporter v2.03
7.11 MB
Import / Export
Compiled / Description
02.02.2011

Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R.

This exporter is for use with the X-Ray SDK v0.5 to v0.7

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GSC XRay Exporter v2.03
4.93 MB
Import / Export
Compiled / Description
02.02.2011

Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R.

This exporter is for use with the X-Ray SDK v0.4

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GuruWare gw::TerImp v0.75b
934 KB
Import / Export
Compiled / Description
07.08.2009

This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date.

32-bit: Yes
64-bit: Yes

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