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122 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
HABWare | MLI to MAX v9.0 52 KB |
Import / Export |
Compiled / Description | ||
02.03.2009 Imports AutoCAD Render material libraries into Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Havok.com Inc | Havoc Scene Exporter v2014.1.0 143 MB |
Import / Export |
Compiled / Description | ||
30.08.2014 This plugin is responsible for exploring the Max scene graph, collecting scene information and passing it to the Havok filter pipeline for processing. The exporter is part of the Havok Content Tools package. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | MCM / MCA Exporter v1.3 713 KB |
Import / Export |
Compiled / Description | ||
01.07.2010 This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruption, a highspeed software renderer that renders 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | H3T Exporter v2.1 2.43 MB |
Import / Export |
Compiled / Description | ||
02.06.2009 Enables export of H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | MCM / MCA Exporter v1.6 1.03 MB |
Import / Export |
Compiled / Description | ||
23.01.2012 This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruptionST, a highspeed software renderer that renders stereo 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | Mascot Capsule Exporter v3.5 276 KB |
Import / Export |
Compiled / Description | ||
31.10.2011 This plugin enables data created with Max to be exported as *.BAC (model) data and *.TRA (action) data. The MceWebConv.exe converter enables *.BAC (model) data and *.TRA (action) data to be converted into the formats compatible with the Mascot Capsule Engine/Web Edition. The Mascot Capsule Engine is software that renders 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
HSReina | Pangya Puppet File Importer v0.1.7 115 KB |
Import / Export |
Compiled / Description | ||
12.12.2015 This plugin can import PET models (*.pet) from Pangya, an online multiplayer casual golf simulation game. At the moment the plugin imports meshes and materials (textures must be in the same folder), bones, skinning and mask textures. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MAP Import v1.025b 2.31 MB |
Import / Export |
Compiled / Description | ||
08.04.2015 Allows you to import .map and .vmf files into Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | Unreal PSK Importer v2.0.0 1.53 MB |
Import / Export |
Compiled / Description | ||
27.08.2011 Allows you to import .psk and .pskx files used by the Unreal game engine. UT3 skeleton psk's import OK, with UT2004 skeletons you need to manually correct the root_bone. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | Unreal T3D Exporter v1.0.0.6 172 KB |
Import / Export |
Compiled / Description | ||
07.09.2011 Exports T3D files for use with the Unreal Tournament 3 editor. The plugin exports geometry and texture coordinates as well as omnidirectional lights. 32-bit: Yes 64-bit: No |