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285 records match your query.
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | MAXtreme 2011 D3D v13.00.01 4.6 MB |
Miscellaneous |
Compiled / Description | ||
21.09.2010 MAXtreme is a performance driver for Max developed in close collaboration with Autodesk. It is capable of delivering dramatic performance improvements of up to 100% on some tests, when coupled with NVIDIA Quadro FX professional graphics solutions. Please note, MAXtreme will not run on NVIDIA Geforce consumer products. |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | 3ds Max Performance Driver 2011 D3D v13.00.04 3.08 MB |
Miscellaneous |
Compiled / Description | ||
04.02.2011 The 3ds Max Performance Driver was developed in close collaboration with Autodesk. It is capable of delivering dramatic performance improvements of up to 100% on some tests, when coupled with NVIDIA Quadro FX professional graphics solutions. Please note, the 3ds Max Performance Driver will not run on NVIDIA Geforce consumer products. |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | 3ds Max Performance Driver 2010 D3D v12.00.07 2.01 MB |
Miscellaneous |
Compiled / Description | ||
16.11.2009 The 3ds Max Performance Driver was developed in close collaboration with Autodesk. It is capable of delivering dramatic performance improvements of up to 100% on some tests, when coupled with NVIDIA Quadro FX professional graphics solutions. Please note, the 3ds Max Performance Driver will not run on NVIDIA Geforce consumer products. |
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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Animation XML Exporter v0.5.9 782 KB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports skeletal animation infos to an XML file which can be loaded using Oak3D's okSkAnimation object. |
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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Model XML Exporter v0.5.9 2.34 MB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports mesh position, normals, material and skin data to an XML file which you can either parse yourself or load it using Oak3D's okModel object. |
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Author / WWW | Name / Download | Plugin Type |
Orbaz Technologies, Inc. | ParticleFlow Tools Freebies v1.074 98.5 KB |
Particles |
Compiled / Description | ||
26.08.2012 This is an assortment of operators for ParticleFlow: Stop- particles stop completely as soon as they enter the event. The operator has check boxes for Position and Rotation. Stop Gradually- allows you to stop particles gradually. You can set the time at which particles should begin slowing down, as well as the time at which they should come to a complete halt. Camera IMBlur- this operator is used when rendering a particle system with motion blur as viewed from an animated camera. It corrects a problem in which Image Motion Blur doesn't take camera motion into account when rendering a particle system. Camera Culling Operator- can reduce the geometry load in the viewports and/or at render time by filtering out all particles not visible to the camera. Copy Out Test- a simplified version of the Spawn test that you can use to reduce overhead in the particle system when you simply want to duplicated particles without using other Spawn settings. Display Script Operator- a diagnostic tool that lets you display viewport data associated with each particle. Simple Mix- a videopost filter. |
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Author / WWW | Name / Download | Plugin Type |
Pandasoft | Panda DirectX Exporter v6.2010.72.0 191 KB |
Import / Export |
Compiled / Description | ||
11.09.2011 Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file. Supported features include: - Mesh vertices - Mesh normals (optimized list) - Mesh material list - Mesh texture coordinates - Mesh faces - Vertex colours - if they are set in Max - Materials (uses [Standard] Max diffuse map as DX texture map) - Material textures - bitmap conversions to .bmp, .jpg, .png and .tga - Text/Binary Mode/Compressed X file - X File frames - with full hierarchy - Animation - Skinning using CS Physique and Max bones/skinning (not Biped) - Left handed axis conversion |
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Author / WWW | Name / Download | Plugin Type |
Pavel Kuznetsov | EffectsChannelEx v1.1 11 KB |
MAXScript Extension |
Compiled / Description | ||
22.06.2012 In the Max UI, the Material Channel ID can only be set from 1 to 15. This MAXScript extension allows you to use the full range of 1 to 255. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle+ v2.02 188 KB |
Particles |
Compiled / Description | ||
20.03.2009 This is an update to the basic Max Particle System. It adds a few more particle types, a few more emitter shapes, a particle position dump, and stream velocity and motion. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 41.6 KB |
Modifier |
Compiled / Description | ||
19.03.2009 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |