Warning: Undefined array key "sort" in /var/www/vhosts/qoxnsdzi.host284.checkdomain.de/maxplugins.de/search_free.php on line 2
Only show 32-bit plugins ¦ Only show 64-bit plugins ¦ Show both 32-bit and 64-bit plugins
337 records match your query.
Displaying 10 entries per page.
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Counter Text v4.1.30.12 Beta 655 KB |
Object |
Compiled / Description | ||
06.04.2009 An advanced version of the standard Max text shape primitive. It has the ability to include dynamic numbers that changes over time, within the text body. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Texporter v3.5.26.12 Beta 509 KB |
Utility |
Compiled / Description | ||
06.04.2009 Texporter is a utility plugin for simple mesh painting. It simply unfolds the mesh according to its mapping coordinates and lets you paint whatever you want using your favorite painting program (Photoshop, Fractal Painter, etc.). |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | WhereIsIt Max v0.9.2 31.4 KB |
Miscellaneous |
Compiled / Description | ||
22.04.2004 This plugin lets WhereIsIt extract information from Max scene files (*.max). The plugin has 2 modules, text information loader and scene thumbnail loader. WhereIsIt is an application designed to help you maintain and organize a catalog of your computer media collection, including CD-ROMs, audio CDs, diskettes, removable drives, hard drives, network drives, DVDs, or any other media that Windows can access as a drive. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Dark Industries LLC. | Max2DTS Exporter Pro v1.3 324 KB |
Import / Export |
Compiled / Description | ||
04.01.2010 This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Darkling Simulations, LLC. | SimbiontMAX v2.6.00 7.19 MB |
Material |
Compiled / Description | ||
29.07.2009 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders. The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker | ctrl_Colors for Max v1.1 126 KB |
Material |
Compiled / Description | ||
09.03.2009 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker | Motion2 v1.0 106 KB |
Controller |
Compiled / Description | ||
13.06.2010 This is exactly the same as the motion.dlc that ships with Max, except that it adds another 16 MIDI tracks to the controller. You'll need to rename the file called 'motion.dlc' in the Max stdplugs folder to 'motion.dlc.old' and then copy the file you need from the zip file into the stdplugs folder. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker | RGB Matte v1.0 155 KB |
Miscellaneous |
Compiled / Description | ||
10.07.2011 This is an extended version of the standard Matte render element, where you can use each of the color channels R, G and B to hold a different matte. finalRender and V-Ray have had this for ages, but now you can do it with just the scanliner. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker | mr Geometry Shader Object v1.01 271 KB |
Object |
Compiled / Description | ||
09.04.2014 This plugin is needed if you want to use mental ray geometry shaders in Max. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 141 KB |
Material |
Compiled / Description | ||
03.05.2012 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |