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337 records match your query.
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Author / WWW Name / Download Plugin Type
Informatix Software International EPix Writer v1.2.3
139 KB
Bitmap I/O
Compiled / Description
24.04.2009

This plugin allows you to generate EPIX files which you can then import into Piranesi, which is a combination of a 3D paint program and an interactive renderer.
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Author / WWW Name / Download Plugin Type
Itoo Software Clone v2.4
394 KB
Modifier
Compiled / Description
09.04.2024

Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric.
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Author / WWW Name / Download Plugin Type
Itoo Software ColorEdge v1.0.4
857 KB
Material
Compiled / Description
09.04.2024

ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects.
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Author / WWW Name / Download Plugin Type
Ivan Shishkin YAE Model Importer v1.0
269 KB
Import / Export
Compiled / Description
15.04.2011

This plugin allows you to import models from the Russian game You Are Empty into Max.
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Author / WWW Name / Download Plugin Type
J. Antonio Amblés LightMesh v0.9
77.3 KB
Object
Compiled / Description
26.02.2009

With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex; 2) the diffuse color of the material assigned to the object; 3) the color of the object.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMaps v3.03
1.44 MB
Material
Compiled / Description
15.04.2012

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray).
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMetaball v1.14
229 KB
Object
Compiled / Description
12.05.2010

This is very similar to Max's own Blobmesh, but without the viewport preview. It also only works with V-Ray v1.50 SP3a and higher. Advantages over the standard Blobmesh are:
- It requires very little RAM (it's possible to render 10,000,000 particles with ~2GB)
- It is perfectly smooth with no meshing artifacts
- It supports true 3D motion blur
- A very fast preparation time due to the lack of mesh generation at render time
- Supports textures as density fields

More information and some examples can be found at the ChaosGroup forum.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi Bercon MetaballTex v1.0
229 KB
Material
Compiled / Description
12.05.2010

This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi / George Rolfe BerconMaps v3.04
1.92 MB
Material
Compiled / Description
11.04.2014

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray).
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Author / WWW Name / Download Plugin Type
John Burnett KillMax v1.0
12.5 KB
Miscellaneous
Compiled / Description
24.09.2003

KillMax.exe is a simple utility that will kill all running copies of Max. Often, this is faster than 'cleanly' shutting down Max, and comes in handy when dealing with huge scenes or when you have to repeatedly start/stop Max.

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