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36 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Plugin Type
HABWare DEM to MAX v9.0
82.9 KB
Object
Compiled / Description
15.04.2008

Used to import Digital Elevation Maps into Max. It supports USGS DEM, VistaPro DEM and GTOPO30 files. It creates an elevation object which allows you to define the detailing. You can also set materials depending on the elevation.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Moebius v9.0
120 KB
Object
Compiled / Description
13.04.2008

A plugin that generates moebius tapes for you.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Photometer v9.0
60.7 KB
Object
Compiled / Description
13.04.2008

A helper object that allows you to measure the light color at any point in your scene.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare SGI Logo v9.0
50.2 KB
Object
Compiled / Description
13.04.2008

Generates a mesh that looks like the workstation vendors logo.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Spider v9.0
75 KB
Object
Compiled / Description
13.04.2008

Creates spiders webs.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare ToyTrain v9.0
57 KB
Object
Compiled / Description
13.04.2008

A system plugin, where you can define trailers following an engine at any given distance. It can also handle push and pull sequences.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare XIdMary v9.0
87.5 KB
Object
Compiled / Description
13.04.2008

A stereo camera object and several stereo image compositors.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
J. Antonio Amblés LightMesh v0.9
73.1 KB
Object
Compiled / Description
12.04.2008

With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex; 2) the diffuse color of the material assigned to the object; 3) the color of the object.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi Bercon PFlow + v1.0
95.3 KB
Object
Compiled / Description
09.11.2008

This is a modified version of the Spawn and Collision Spawn operators for MAXScripters. Both store the particle ID of their parent to the spawned particles Integer channel. In addition to this the modified Collision Spawn test also stores the normal vector of the object at the impact point into the Vector channel.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMetaball v1.14
229 KB
Object
Compiled / Description
12.05.2010

This is very similar to Max's own Blobmesh, but without the viewport preview. It also only works with V-Ray v1.50 SP3a and higher. Advantages over the standard Blobmesh are:
- It requires very little RAM (it's possible to render 10,000,000 particles with ~2GB)
- It is perfectly smooth with no meshing artifacts
- It supports true 3D motion blur
- A very fast preparation time due to the lack of mesh generation at render time
- Supports textures as density fields

More information and some examples can be found at the ChaosGroup forum.

32-bit: Yes
64-bit: Yes

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