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Author / WWW | Name / Download | Plugin Type |
AwingSoft | Awakening Tri Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Bastien Bourineau / Arkeon | Easy Ogre Exporter v3.2.2 46.3 MB |
Import / Export |
Compiled / Description | ||
01.12.2019 The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include: - One click export from the Max export menu > Ogre scene - DotScene|.scene export - Manage all Ogre versions - Exports node hierarchy - Exports node animations - Mesh binary export for each object in the scene - A shared or dedicated geometry option - Vertex colors - Normals - Multiple UV sets - Tangents - Edgelist - Poses from the Max morpher - Skeletons - Multiple skeleton animations - Multiple root bones - Standard structures and biped - Animations from the main track separated by time tags - Animations separated from the motion mixer (if available) - Node animations from the main track / motion mixer for each node in the dot scene - Pose animations from the main track or from the motion mixer - Morph vertex animations from the main track or from the motion mixer - Standard materials conversion - Architecture materials conversion - Mentalray Arch / Design materials conversion - Ambient, diffuse, specular and self illumination colors - Specular level - Multiple textures - Multiple UV's - Transparency level - Material options like 'double sided' or 'wire' - Auto shader generation for pixel lighting and normal/specular maps/ref cubemap - Automatic basic technique for non-supported hardware when shaders are used - Optional texture conversion to DDS format with size optimization - Lights and cameras - Automatic unit conversion to meters - Automatic LOD generation - Small UI for a minimum of settings The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Benny Chen | Crowd Simulation Model Exporter v1.0 77.3 MB |
Import / Export |
Compiled / Description | ||
12.06.2011 This exporter plugin is aimed to export 3D mesh data from Max into a predefined file format. This mesh data includes vertices, textures, normals, skeletal animation, etc. The author has also written accompanying blog entries to describe the learning process in writing the plugin: http://www.bennychen.cn/2009/11/my-footsteps-of-programming-3ds-max-exporter-plug-in/ http://www.bennychen.cn/2010/05/my-footsteps-of-programming-3ds-max-exporter-plug-in-continued/ The download size is so large because you can only get the plugin if you download the entire repository. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | VDF Import v1.0 36.8 KB |
Import / Export |
Compiled / Description | ||
02.09.2008 Allows you to import Battlezone VDF files from the game into Max. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | GEO Import/Export v1.0 36.8 KB |
Import / Export |
Compiled / Description | ||
02.09.2008 Allows you to import and export Battlezone GEO files to and from Max. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson | SDF Import v1.0 36.8 KB |
Import / Export |
Compiled / Description | ||
02.09.2008 Allows you to import Battlezone SDF files from the game into Max. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Blake Robinson / Pandemic Studios | XSI Exporter v1.0 19.3 KB |
Import / Export |
Compiled / Description | ||
02.09.2008 Updated version of the official Pandemic Studios XSI exporter. Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Bolthouse Software | Unwrap3D Importer / Exporter v3.50.69 4.82 MB |
Import / Export |
Compiled / Description | ||
03.05.2023 Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v1.7.4 2.06 MB |
Import / Export |
Compiled / Description | ||
02.10.2019 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v1.7.4 3.89 MB |
Import / Export |
Compiled / Description | ||
02.10.2019 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. 32-bit: No 64-bit: Yes |