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49 records match your query.
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Author / WWW Name / Download Plugin Type
AFK team Super Grass v0.65b
369 KB
Object
Compiled / Description
16.07.2007

This plugin allows you to create single grass blades, grass bundles, grass lawn patches or complete grass lawns. Its very flexible interfaces allows the usage of heightfield data, vectorfield data, and probability data in form of maps to influence the position, bending and appearance of each individual grass blade in a complete lawn and therefore additionally allows the visualization of heightfield or vectorfield data sets. Included in the bundle is a special Mental Ray grass shader for Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Andrey Kozlov MadCar v1.0
188 KB
Object
Compiled / Description
29.01.2009

This plugin is for creating 4-wheel vehicle animation in Max. It supports key-driven animation and real-time driving. The plugin consists of two parts: the MadCar Object (the vehicle dummy) and the MadCar Controller (for linking scene objects to the car dummy).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta L-System Object v1.0
7.06 MB
Object
Compiled / Description
18.01.2008

An L-System Object plugin for experimenting with L-Systems. Builds trees, bugs, interesting geometry, etc.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta PathCylinder v1.09
7.06 MB
Object
Compiled / Description
18.01.2008

Grows a cylinder out along a spline, and adds thorns to it.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Chaos Group VRayStereoscopic v1.0
186 KB
Object
Compiled / Description
19.04.2010

The VRayStereoscopic helper allows you to render stereoscopic side-by-side renders of the scene.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Charles Hollemeersch OceanWaves v1.0
251 KB
Object
Compiled / Description
09.01.2008

This plugin adds a new geometry object which creates a statistically generated ocean wave suface. It allows you to set parameters like wind direction and strength, required detail, etc., to control the appearance of the sea surface. This is basically the same 'Tessendorf' method used to generate the ocean surface in movies like 'Titanic'.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Cuneyt Ozdas Counter Text v4.1.26.10
585 KB
Object
Compiled / Description
09.05.2008

An advanced version of the standard Max text shape primitive. It has the ability to include dynamic numbers that changes over time, within the text body.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Cuneyt Ozdas Counter Text v4.1.26.10
589 KB
Object
Compiled / Description
09.05.2008

An advanced version of the standard Max text shape primitive. It has the ability to include dynamic numbers that changes over time, within the text body.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
David Baker mr Geometry Shader Object v1.01
271 KB
Object
Compiled / Description
09.04.2014

This plugin is needed if you want to use mental ray geometry shaders in Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Digimation, Inc. Lightning v1.0.0.12
68.7 MB
Object
Compiled / Description
16.10.2006

Lightning is a procedural electricity generator for Max. Unlike most other post process effects that generate lightning after your scene is rendered, our Lightning plugin creates true 3D geometry right in your viewports. You can have Lightning arc between any two selected objects or have it emit along a user-defined spline for strike effects. Animation of your electrical effects is also simplified since Lightning is automatically animated when you create it.

32-bit: Yes
64-bit: No

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