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100 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Scratch v1.2 32.3 KB |
Material |
Compiled / Description | ||
08.06.2007 This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Graph v0.9 31 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Disperse/Refract v1.0 22 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Pen v1.1 265 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Mosaic v1.0 26.7 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
MooDee | MooDee Shader v0.05 475 KB |
Material |
Compiled / Description | ||
24.12.2006 This plugin provides you with a new shader model that offers a large amount of control over specularity, diffuse shading, colour correction and more. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 186 KB |
Material |
Compiled / Description | ||
11.05.2007 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 186 KB |
Material |
Compiled / Description | ||
11.05.2007 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Cellular 2D v1.0 54.3 KB |
Material |
Compiled / Description | ||
08.05.2007 A 2D implementation of Cellular so you can see it in the viewports. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Noise 2D v1.1b 49.2 KB |
Material |
Compiled / Description | ||
08.05.2007 The same as the Noise that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. 32-bit: Yes 64-bit: Yes |