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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Selection Cache Modifier v1.0a 42.6 KB |
Modifier |
Compiled / Description | ||
06.06.2007 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
pmG Worldwide, LLC. / David Baker | messiahMAX Connection v5.0 256 KB |
Modifier |
Compiled / Description | ||
26.01.2011 messiahMAX allows you to model in Max and animate in messiah, or bring a messiah scene into Max for working on or rendering, or any combination of the above. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Stan Melax | PolyChop v2.0.0.02 36.8 KB |
Modifier |
Compiled / Description | ||
02.06.2007 A polygon reduction plugin with support for texture coordinates. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Steve Johnson | Turbo Unwrap UVW v0.1 Beta 296 KB |
Modifier |
Compiled / Description | ||
27.03.2007 This is a replacement for the 'Unwrap UVW' modifier that ships with Max. It adds a number of new features, including: - Added custom script keyboard accelerators - Added new stitch function that only stitches selected verts - Added seam, which is like stitch but doesn't weld the points - Put the 'dump' function into c++ (much faster) - Made all functions undoable - Added rollout order option - Compacted the tools a bit (much neater) - Added a 'maximize' feature - Added 9 or 10 new MAXScript commands to the unwrap interface - Made all sub windows (eg relax dialog) centre on main window - Exposed the 'fit relax' feature - Split the plugin off into new class, meaning it has its own quad and menus 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Tom Hudson | Greeble v1.5 63.5 KB |
Modifier |
Compiled / Description | ||
19.10.2006 Greeble creates procedural surface details on your mesh objects and / or selected faces. With it, you can dress up an area of your model with random details or even create an entire landscape, such as the surface of the DeathStar. 32-bit: Yes 64-bit: Yes |