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Author / WWW | Name / Download | Plugin Type |
Act-3D B.V. | Quest3D 4.0 Material v0.2.18 1.13 MB |
Material |
Compiled / Description | ||
13.05.2008 The Quest3D material is a dedicated material with a user interface and options very similar to the Quest3D object section. Rollouts names and meanings are analogous to the tabs in Quest3D. By using this material, models in the Max viewport look exactly as they will in Quest3D v4.0 |
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Author / WWW | Name / Download | Plugin Type |
AF Video Systems | AF Pseudo Reflect v1.4 473 KB |
Material |
Compiled / Description | ||
08.12.2006 AF Pseudo Reflect gives you an alternative method of reflection mapping which can be useful for metallic objects with flat surfaces. It gives a much better result on flat surfaces than the standard Max Environment mapping, as well as giving full control over the look of the reflection map. It also includes a mental ray shader. |
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Author / WWW | Name / Download | Plugin Type |
ajigroup | ykZ Map v0.1 9.3 KB |
Material |
Compiled / Description | ||
09.05.2007 This shader is linked to the Environment Range of the camera, which makes it very easy to render anti-aliased Z-Depth images. |
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Author / WWW | Name / Download | Plugin Type |
ajigroup | ykZ Material v1.0b 21.5 KB |
Material |
Compiled / Description | ||
09.05.2007 This shader is linked to the Environment Range of the camera, which makes it very easy to render anti-aliased Z-Depth images. |
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Author / WWW | Name / Download | Plugin Type |
Andres Carrera | oFusion Material v1.8.6 7.59 MB |
Material |
Compiled / Description | ||
06.08.2007 The new Ogre Material type is a very advanced, natively implemented Max material. It gives the user total control over the material settings and attributes, implementing 100% of the OGRE (Object-oriented Graphics Rendering Engine) engine material specifications. It is implemented in a very friendly way, and will work side-by-side with a Max material, using this material as a child material for the Max viewports and the Max renderer, while the root ogre material is used for the ogre viewport and for the export process. The child Max material, if any, can be evaluated, resulting in its properties being updated in the parent material, and any submaterial needed created. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Gradient v1.06 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 A gradient for Max that has gain, center and width settings. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Matte v1.03 7.06 MB |
Material |
Compiled / Description | ||
22.02.2014 A modified and extended matte material - supports bumpmaps, etc. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur ONB v1.05 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 A different version of the Oren-Nayar-Blinn shader. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | BlurNoise v2.04 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 An alternative Noise texture map. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Camoflage v1.04 7.06 MB |
Material |
Compiled / Description | ||
18.01.2008 A camoflage texture. |